[Author]
Author = Mikul
[Description]
Description = Join mission maker's discord server! Htpps
[Objectives]
Objectivescount = 82

Objectives[0]Type = Player_Start
Objectives[0]Culture = ,
Objectives[0]positionX = 1542,721
Objectives[0]positionY = 6341,453
Objectives[0]positionZ = 24,05933
Objectives[0]Heading = 0
Objectives[0]model = a_m_y_golfer_01
Objectives[0]variation = Custom
Objectives[0]SetWeather = Raining
Objectives[0]SetTime = 18
Objectives[0]WantedLevel = 0
Objectives[0]MaxWantedLevel = 0
Objectives[0]ActorPopulation = 3
Objectives[0]VehiclePopulation = 3
Objectives[0]NoGangs = True
Objectives[0]FadeInOnMissionStart = True
Objectives[0]PoliceIgnorePlayer = False
Objectives[0]COMPONENT_FACE_DRAWABLE = 0
Objectives[0]COMPONENT_FACE_TEXTURE = 1
Objectives[0]COMPONENT_HEAD_DRAWABLE = 0
Objectives[0]COMPONENT_HEAD_TEXTURE = 0
Objectives[0]COMPONENT_HAIR_DRAWABLE = 0
Objectives[0]COMPONENT_HAIR_TEXTURE = 0
Objectives[0]COMPONENT_TORSO_DRAWABLE = 1
Objectives[0]COMPONENT_TORSO_TEXTURE = 0
Objectives[0]COMPONENT_LEGS_DRAWABLE = 0
Objectives[0]COMPONENT_LEGS_TEXTURE = 1
Objectives[0]COMPONENT_HANDS_DRAWABLE = 0
Objectives[0]COMPONENT_HANDS_TEXTURE = 0
Objectives[0]COMPONENT_FEET_DRAWABLE = 0
Objectives[0]COMPONENT_FEET_TEXTURE = 0
Objectives[0]COMPONENT_EYES_DRAWABLE = 0
Objectives[0]COMPONENT_EYES_TEXTURE = 0
Objectives[0]COMPONENT_ACCESSORIES_DRAWABLE = 1
Objectives[0]COMPONENT_ACCESSORIES_TEXTURE = 0
Objectives[0]COMPONENT_TASKS_DRAWABLE = 0
Objectives[0]COMPONENT_TASKS_TEXTURE = 0
Objectives[0]COMPONENT_TEXTURES_DRAWABLE = 0
Objectives[0]COMPONENT_TEXTURES_TEXTURE = 0
Objectives[0]COMPONENT_TORSO2_DRAWABLE = 0
Objectives[0]COMPONENT_TORSO2_TEXTURE = 0
Objectives[0]PROP_HATS_INDEX = -1
Objectives[0]PROP_HATS_TEXTURE = -1
Objectives[0]PROP_GLASSES_INDEX = -1
Objectives[0]PROP_GLASSES_TEXTURE = -1
Objectives[0]PROP_EARS_INDEX = -1
Objectives[0]PROP_EARS_TEXTURE = -1
Objectives[0]Name = Player
Objectives[0]Weapon_Count = 0
Objectives[0]mission_ActorsCount = 1
Objectives[0]mission_Actors[0]Survive_Number = 0
Objectives[0]mission_Actors[0]Failed_Text = 
Objectives[0]mission_Actors[0]Remove_After = 25
Objectives[0]mission_Actors[0]positionX = 1504,49
Objectives[0]mission_Actors[0]positionY = 6325,439
Objectives[0]mission_Actors[0]positionZ = 24,0825
Objectives[0]mission_Actors[0]Heading = 5,608487
Objectives[0]mission_Actors[0]String_Name = a_m_y_golfer_01
Objectives[0]mission_Actors[0]Relationship_Group = Neutral
Objectives[0]mission_Actors[0]AddBlip = False
Objectives[0]mission_Actors[0]ShowCone = False
Objectives[0]mission_Actors[0]Invincible = False
Objectives[0]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[0]mission_Actors[0]AlwaysFight = True
Objectives[0]mission_Actors[0]Seeing_Range = 30
Objectives[0]mission_Actors[0]Hearing_Range = 30
Objectives[0]mission_Actors[0]CombatMovement = Offensive
Objectives[0]mission_Actors[0]weapon = 966099553
Objectives[0]mission_Actors[0]Variation = Custom
Objectives[0]mission_Actors[0]Task = 3
Objectives[0]mission_Actors[0]Task_Guard_Range = 5
Objectives[0]mission_Actors[0]Task_Stay_In_Range = True
Objectives[0]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[0]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[0]mission_Actors[0]Task_Scenario = WORLD_HUMAN_SMOKING
Objectives[0]mission_Actors[0]COMPONENT_FACE_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_FACE_TEXTURE = 1
Objectives[0]mission_Actors[0]COMPONENT_HEAD_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_HEAD_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_HAIR_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_HAIR_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_TORSO_DRAWABLE = 1
Objectives[0]mission_Actors[0]COMPONENT_TORSO_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_LEGS_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_LEGS_TEXTURE = 1
Objectives[0]mission_Actors[0]COMPONENT_HANDS_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_HANDS_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_FEET_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_FEET_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_EYES_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_EYES_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_ACCESSORIES_DRAWABLE = 1
Objectives[0]mission_Actors[0]COMPONENT_ACCESSORIES_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_TASKS_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_TASKS_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_TEXTURES_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_TEXTURES_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_TORSO2_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_TORSO2_TEXTURE = 0
Objectives[0]mission_Actors[0]PROP_HATS_INDEX = -1
Objectives[0]mission_Actors[0]PROP_HATS_TEXTURE = -1
Objectives[0]mission_Actors[0]PROP_GLASSES_INDEX = -1
Objectives[0]mission_Actors[0]PROP_GLASSES_TEXTURE = -1
Objectives[0]mission_Actors[0]PROP_EARS_INDEX = -1
Objectives[0]mission_Actors[0]PROP_EARS_TEXTURE = -1
Objectives[0]mission_Actors[0]NeededForObjectiveSetPlayerActorCount = 5
Objectives[0]mission_Actors[0]NeededForObjectiveSetPlayerActor[0] = 10
Objectives[0]mission_Actors[0]NeededForObjectiveSetPlayerActor[1] = 12
Objectives[0]mission_Actors[0]NeededForObjectiveSetPlayerActor[2] = 14
Objectives[0]mission_Actors[0]NeededForObjectiveSetPlayerActor[3] = 22
Objectives[0]mission_Actors[0]NeededForObjectiveSetPlayerActor[4] = 24
Objectives[0]mission_Vehicles = 1
Objectives[0]mission_Vehicles[0]positionX = 1536,969
Objectives[0]mission_Vehicles[0]positionY = 6338,774
Objectives[0]mission_Vehicles[0]positionZ = 23,76081
Objectives[0]mission_Vehicles[0]Heading = 60,0529
Objectives[0]mission_Vehicles[0]Name = Rancher XL
Objectives[0]mission_Vehicles[0]Model = rancherxl
Objectives[0]mission_Vehicles[0]PrimaryColor = MetallicBeachSand
Objectives[0]mission_Vehicles[0]SecondaryColor = MetallicBistonBrown
Objectives[0]mission_Vehicles[0]PearlescentColor = MetallicBlack
Objectives[0]mission_Vehicles[0]HasPearlescent = False
Objectives[0]mission_Vehicles[0]Livery = 0
Objectives[0]mission_Vehicles[0]DirtLevel = 0
Objectives[0]mission_Vehicles[0]LockedForPlayer = False
Objectives[0]mission_Vehicles[0]Locked = False
Objectives[0]mission_Vehicles[0]Alarm = False
Objectives[0]mission_Vehicles[0]HotWired = False
Objectives[0]mission_Vehicles[0]Invincible = False
Objectives[0]mission_Vehicles[0]SetZeroMaxSpeed = False
Objectives[0]mission_Vehicles[0]Remove_After = 0
Objectives[0]mission_Vehicles[0]Survive_Number = 0
Objectives[0]mission_Vehicles[0]Failed_Text = 
Objectives[0]mission_Vehicles[0]NeededForObjectivesCount = 1
Objectives[0]mission_Vehicles[0]NeededForVehicleObjectiveNumber[0] = 38
Objectives[0]mission_Vehicles[0]NeededForVehicleIndex[0] = 0
Objectives[0]Mission_Needed_Vehicles = 0
Objectives[0]mission_PropsCount = 0
Objectives[0]mission_Pickup_Props_Count = 0
Objectives[0]ObjectiveMessages = 0

Objectives[1]Text = Join mission maker's discord server!
Objectives[1]Type = Timeout_Objective
Objectives[1]positionX = 1544,255
Objectives[1]positionY = 6340,957
Objectives[1]positionZ = 23,03617
Objectives[1]Timeout_Min = 0
Objectives[1]Timeout_Sec = 3
Objectives[1]mission_ActorsCount = 0
Objectives[1]mission_Vehicles = 0
Objectives[1]Mission_Needed_Vehicles = 0
Objectives[1]mission_PropsCount = 0
Objectives[1]mission_Pickup_Props_Count = 0
Objectives[1]ObjectiveMessages = 0

Objectives[2]Type = Set_Player_Actor_Objective
Objectives[2]Text = 
Objectives[2]positionX = 1502,89
Objectives[2]positionY = 6340,631
Objectives[2]positionZ = 22,95396
Objectives[2]SetPlayerActor_Use_Player = True
Objectives[2]SetPlayerActor_Player_Controllable = False
Objectives[2]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[2]SetPlayerActor_Use_Actor = False
Objectives[2]SetPlayerActor_RelationshipGroup_Change = False
Objectives[2]SetPlayerActor_RelationshipGroup = Neutral
Objectives[2]SetPlayerActor_Invincible_Change = False
Objectives[2]SetPlayerActor_Invincible = False
Objectives[2]SetPlayerActor_NewTask = False
Objectives[2]Int_Task = 0
Objectives[2]Task_Repeat = False
Objectives[2]Task_Timeout = False
Objectives[2]Task_Guard_Range = 10
Objectives[2]Task_Stay_In_Range = True
Objectives[2]Task_Wander_Range = 10
Objectives[2]Task_Scenario = NONE
Objectives[2]Task_TalkingAnimation = mic_chatter
Objectives[2]Task_Time = 1
Objectives[2]mission_ActorsCount = 0
Objectives[2]mission_Vehicles = 0
Objectives[2]Mission_Needed_Vehicles = 0
Objectives[2]mission_PropsCount = 0
Objectives[2]mission_Pickup_Props_Count = 0
Objectives[2]ObjectiveMessages = 0

Objectives[3]Type = Cutscenes_Objective
Objectives[3]Text = 
Objectives[3]positionX = 1502,825
Objectives[3]positionY = 6340,683
Objectives[3]positionZ = 24,46711
Objectives[3]Cutscenes_Time = 0
Objectives[3]Cutscenes_Trans_Time = 0
Objectives[3]Cutscenes_FOV = 40
Objectives[3]Cutscenes_Shake = Hand
Objectives[3]Cutscenes_Amplitude = 0,1
Objectives[3]Cutscenes_FadeOut = False
Objectives[3]Cutscenes_FadeIn = False
Objectives[3]Cutscenes_End = False
Objectives[3]Cutscenes_Point_At_Position = True
Objectives[3]Cutscenes_Point_At_Player = False
Objectives[3]Cutscenes_Point_At_Actor = False
Objectives[3]Cutscenes_Point_At_Vehicle = False
Objectives[3]Cutscenes_Follow_Player = False
Objectives[3]Cutscenes_Follow_Actor = False
Objectives[3]Cutscenes_Follow_Vehicle = False
Objectives[3]Cutscenes_Follow_Distancee = 1
Objectives[3]Cutscenes_Follow_Hieght = 0
Objectives[3]Cutscenes_Follow_Angle = 345
Objectives[3]mission_ActorsCount = 0
Objectives[3]mission_Vehicles = 0
Objectives[3]Mission_Needed_Vehicles = 0
Objectives[3]mission_PropsCount = 0
Objectives[3]mission_Pickup_Props_Count = 0
Objectives[3]ObjectiveMessages = 0

Objectives[4]Type = Cutscenes_Objective
Objectives[4]Text = 
Objectives[4]positionX = 1503,719
Objectives[4]positionY = 6337,271
Objectives[4]positionZ = 24,49937
Objectives[4]Cutscenes_Time = 0
Objectives[4]Cutscenes_Trans_Time = 5
Objectives[4]Cutscenes_FOV = 40
Objectives[4]Cutscenes_Shake = Hand
Objectives[4]Cutscenes_Amplitude = 0,1
Objectives[4]Cutscenes_FadeOut = False
Objectives[4]Cutscenes_FadeIn = False
Objectives[4]Cutscenes_End = False
Objectives[4]Cutscenes_Point_At_Position = True
Objectives[4]Cutscenes_Point_At_Player = False
Objectives[4]Cutscenes_Point_At_Actor = False
Objectives[4]Cutscenes_Point_At_Vehicle = False
Objectives[4]Cutscenes_Follow_Player = False
Objectives[4]Cutscenes_Follow_Actor = False
Objectives[4]Cutscenes_Follow_Vehicle = False
Objectives[4]Cutscenes_Follow_Distancee = 0,1
Objectives[4]Cutscenes_Follow_Hieght = 0
Objectives[4]Cutscenes_Follow_Angle = 345
Objectives[4]mission_ActorsCount = 0
Objectives[4]mission_Vehicles = 0
Objectives[4]Mission_Needed_Vehicles = 0
Objectives[4]mission_PropsCount = 0
Objectives[4]mission_Pickup_Props_Count = 0
Objectives[4]ObjectiveMessages = 0

Objectives[5]Type = Cutscenes_Objective
Objectives[5]Text = 
Objectives[5]positionX = 1501,586
Objectives[5]positionY = 6326,5
Objectives[5]positionZ = 24,10752
Objectives[5]Cutscenes_Time = 0
Objectives[5]Cutscenes_Trans_Time = 0
Objectives[5]Cutscenes_FOV = 50
Objectives[5]Cutscenes_Shake = Hand
Objectives[5]Cutscenes_Amplitude = 0
Objectives[5]Cutscenes_FadeOut = False
Objectives[5]Cutscenes_FadeIn = False
Objectives[5]Cutscenes_End = False
Objectives[5]Cutscenes_Point_At_Position = True
Objectives[5]Cutscenes_Point_At_Player = False
Objectives[5]Cutscenes_Point_At_Actor = False
Objectives[5]Cutscenes_Point_At_Vehicle = False
Objectives[5]Cutscenes_Follow_Player = False
Objectives[5]Cutscenes_Follow_Actor = False
Objectives[5]Cutscenes_Follow_Vehicle = False
Objectives[5]Cutscenes_Follow_Distancee = 0,1
Objectives[5]Cutscenes_Follow_Hieght = 0
Objectives[5]Cutscenes_Follow_Angle = 250
Objectives[5]mission_ActorsCount = 1
Objectives[5]mission_Actors[0]Survive_Number = 0
Objectives[5]mission_Actors[0]Failed_Text = 
Objectives[5]mission_Actors[0]Remove_After = 0
Objectives[5]mission_Actors[0]positionX = 1508,51
Objectives[5]mission_Actors[0]positionY = 6332,137
Objectives[5]mission_Actors[0]positionZ = 23,96603
Objectives[5]mission_Actors[0]Heading = 130,0017
Objectives[5]mission_Actors[0]String_Name = a_m_y_genstreet_01
Objectives[5]mission_Actors[0]Relationship_Group = Neutral
Objectives[5]mission_Actors[0]AddBlip = False
Objectives[5]mission_Actors[0]ShowCone = False
Objectives[5]mission_Actors[0]Invincible = False
Objectives[5]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[5]mission_Actors[0]AlwaysFight = True
Objectives[5]mission_Actors[0]Seeing_Range = 30
Objectives[5]mission_Actors[0]Hearing_Range = 30
Objectives[5]mission_Actors[0]CombatMovement = Offensive
Objectives[5]mission_Actors[0]weapon = Unarmed
Objectives[5]mission_Actors[0]Variation = Default
Objectives[5]mission_Actors[0]Task = 99
Objectives[5]mission_Actors[0]Task_Guard_Range = 5
Objectives[5]mission_Actors[0]Task_Stay_In_Range = True
Objectives[5]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[5]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[5]mission_Actors[0]Task_Scenario = NONE
Objectives[5]mission_Actors[0]Task_List_Count = 2
Objectives[5]mission_Actors[0]Task_Repeat = False
Objectives[5]mission_Actors[0]Task_List[0]Type = WalkTo
Objectives[5]mission_Actors[0]Task_List[0]DestinationX = 1508,51
Objectives[5]mission_Actors[0]Task_List[0]DestinationY = 6332,137
Objectives[5]mission_Actors[0]Task_List[0]DestinationZ = 23,46581
Objectives[5]mission_Actors[0]Task_List[0]Rotation = 130
Objectives[5]mission_Actors[0]Task_List[0]Speed = 1
Objectives[5]mission_Actors[0]Task_List[0]GoStraitToCoord = False
Objectives[5]mission_Actors[0]Task_List[1]Type = WalkTo
Objectives[5]mission_Actors[0]Task_List[1]DestinationX = 1505,232
Objectives[5]mission_Actors[0]Task_List[1]DestinationY = 6328,038
Objectives[5]mission_Actors[0]Task_List[1]DestinationZ = 23,5825
Objectives[5]mission_Actors[0]Task_List[1]Rotation = 150
Objectives[5]mission_Actors[0]Task_List[1]Speed = 1
Objectives[5]mission_Actors[0]Task_List[1]GoStraitToCoord = False
Objectives[5]mission_Actors[0]NeededForObjectiveSetPlayerActorCount = 4
Objectives[5]mission_Actors[0]NeededForObjectiveSetPlayerActor[0] = 7
Objectives[5]mission_Actors[0]NeededForObjectiveSetPlayerActor[1] = 17
Objectives[5]mission_Actors[0]NeededForObjectiveSetPlayerActor[2] = 19
Objectives[5]mission_Actors[0]NeededForObjectiveSetPlayerActor[3] = 29
Objectives[5]mission_Vehicles = 0
Objectives[5]Mission_Needed_Vehicles = 0
Objectives[5]mission_PropsCount = 0
Objectives[5]mission_Pickup_Props_Count = 0
Objectives[5]ObjectiveMessages = 0

Objectives[6]Text = 
Objectives[6]Type = Timeout_Objective
Objectives[6]positionX = 1501,565
Objectives[6]positionY = 6326,602
Objectives[6]positionZ = 23,0825
Objectives[6]Timeout_Min = 0
Objectives[6]Timeout_Sec = 4
Objectives[6]mission_ActorsCount = 0
Objectives[6]mission_Vehicles = 0
Objectives[6]Mission_Needed_Vehicles = 0
Objectives[6]mission_PropsCount = 0
Objectives[6]mission_Pickup_Props_Count = 0
Objectives[6]ObjectiveMessages = 0

Objectives[7]Type = Set_Player_Actor_Objective
Objectives[7]Text = 
Objectives[7]positionX = 1500,655
Objectives[7]positionY = 6329,339
Objectives[7]positionZ = 23,0825
Objectives[7]SetPlayerActor_Use_Player = False
Objectives[7]SetPlayerActor_Player_Controllable = False
Objectives[7]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[7]SetPlayerActor_Use_Actor = True
Objectives[7]SetPlayerActor_RelationshipGroup_Change = False
Objectives[7]SetPlayerActor_RelationshipGroup = Neutral
Objectives[7]SetPlayerActor_Invincible_Change = False
Objectives[7]SetPlayerActor_Invincible = False
Objectives[7]SetPlayerActor_NewTask = True
Objectives[7]Int_Task = 99
Objectives[7]Task_Repeat = False
Objectives[7]Task_Timeout = False
Objectives[7]Task_Guard_Range = 10
Objectives[7]Task_Stay_In_Range = True
Objectives[7]Task_Wander_Range = 10
Objectives[7]Task_Scenario = NONE
Objectives[7]Task_TalkingAnimation = mic_chatter
Objectives[7]Task_Time = 1
Objectives[7]TaskListCount = 2
Objectives[7]Task_List[0]Type = TalkingTask
Objectives[7]Task_List[0]positionX = 1503,526
Objectives[7]Task_List[0]positionY = 6332,137
Objectives[7]Task_List[0]positionZ = 23,49183
Objectives[7]Task_List[0]time = 4
Objectives[7]Task_List[1]Type = GestureAnimationTask
Objectives[7]Task_List[1]positionX = 1503,526
Objectives[7]Task_List[1]positionY = 6332,137
Objectives[7]Task_List[1]positionZ = 23,49183
Objectives[7]Task_List[1]time = 1000
Objectives[7]Task_List[1]animName = gesture_hello
Objectives[7]mission_ActorsCount = 0
Objectives[7]mission_Vehicles = 0
Objectives[7]Mission_Needed_Vehicles = 0
Objectives[7]mission_PropsCount = 0
Objectives[7]mission_Pickup_Props_Count = 0
Objectives[7]ObjectiveMessages = 0

Objectives[8]Text = ~g~Wally~w~: Hey there Daniel, what's wrong? You seem upset.
Objectives[8]Type = Timeout_Objective
Objectives[8]positionX = 1501,233
Objectives[8]positionY = 6329,331
Objectives[8]positionZ = 23,08051
Objectives[8]Timeout_Min = 0
Objectives[8]Timeout_Sec = 4
Objectives[8]mission_ActorsCount = 0
Objectives[8]mission_Vehicles = 0
Objectives[8]Mission_Needed_Vehicles = 0
Objectives[8]mission_PropsCount = 0
Objectives[8]mission_Pickup_Props_Count = 0
Objectives[8]ObjectiveMessages = 0

Objectives[9]Type = Cutscenes_Objective
Objectives[9]Text = 
Objectives[9]positionX = 1503,134
Objectives[9]positionY = 6327,899
Objectives[9]positionZ = 24,10664
Objectives[9]Cutscenes_Time = 0
Objectives[9]Cutscenes_Trans_Time = 0
Objectives[9]Cutscenes_FOV = 40
Objectives[9]Cutscenes_Shake = Hand
Objectives[9]Cutscenes_Amplitude = 0,1
Objectives[9]Cutscenes_FadeOut = False
Objectives[9]Cutscenes_FadeIn = False
Objectives[9]Cutscenes_End = False
Objectives[9]Cutscenes_Point_At_Position = True
Objectives[9]Cutscenes_Point_At_Player = False
Objectives[9]Cutscenes_Point_At_Actor = False
Objectives[9]Cutscenes_Point_At_Vehicle = False
Objectives[9]Cutscenes_Follow_Player = False
Objectives[9]Cutscenes_Follow_Actor = False
Objectives[9]Cutscenes_Follow_Vehicle = False
Objectives[9]Cutscenes_Follow_Distancee = 0,1
Objectives[9]Cutscenes_Follow_Hieght = 0
Objectives[9]Cutscenes_Follow_Angle = 340
Objectives[9]mission_ActorsCount = 0
Objectives[9]mission_Vehicles = 0
Objectives[9]Mission_Needed_Vehicles = 0
Objectives[9]mission_PropsCount = 0
Objectives[9]mission_Pickup_Props_Count = 0
Objectives[9]ObjectiveMessages = 0

Objectives[10]Type = Set_Player_Actor_Objective
Objectives[10]Text = 
Objectives[10]positionX = 1504,539
Objectives[10]positionY = 6325,84
Objectives[10]positionZ = 23,0825
Objectives[10]SetPlayerActor_Use_Player = False
Objectives[10]SetPlayerActor_Player_Controllable = False
Objectives[10]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[10]SetPlayerActor_Use_Actor = True
Objectives[10]SetPlayerActor_RelationshipGroup_Change = False
Objectives[10]SetPlayerActor_RelationshipGroup = Neutral
Objectives[10]SetPlayerActor_Invincible_Change = False
Objectives[10]SetPlayerActor_Invincible = False
Objectives[10]SetPlayerActor_NewTask = True
Objectives[10]Int_Task = 99
Objectives[10]Task_Repeat = False
Objectives[10]Task_Timeout = False
Objectives[10]Task_Guard_Range = 10
Objectives[10]Task_Stay_In_Range = True
Objectives[10]Task_Wander_Range = 10
Objectives[10]Task_Scenario = NONE
Objectives[10]Task_TalkingAnimation = mic_chatter
Objectives[10]Task_Time = 1
Objectives[10]TaskListCount = 2
Objectives[10]Task_List[0]Type = TalkingTask
Objectives[10]Task_List[0]positionX = 1504,539
Objectives[10]Task_List[0]positionY = 6325,84
Objectives[10]Task_List[0]positionZ = 23,5825
Objectives[10]Task_List[0]time = 4
Objectives[10]Task_List[1]Type = GestureAnimationTask
Objectives[10]Task_List[1]positionX = 1504,539
Objectives[10]Task_List[1]positionY = 6325,84
Objectives[10]Task_List[1]positionZ = 23,5825
Objectives[10]Task_List[1]time = 1000
Objectives[10]Task_List[1]animName = gesture_bring_it_on
Objectives[10]mission_ActorsCount = 0
Objectives[10]mission_Vehicles = 0
Objectives[10]Mission_Needed_Vehicles = 0
Objectives[10]mission_PropsCount = 0
Objectives[10]mission_Pickup_Props_Count = 0
Objectives[10]ObjectiveMessages = 0

Objectives[11]Text = ~d~Daniel~w~: Everything's wrong... Part of my life may be ruined now.
Objectives[11]Type = Timeout_Objective
Objectives[11]positionX = 1504,539
Objectives[11]positionY = 6325,84
Objectives[11]positionZ = 23,0825
Objectives[11]Timeout_Min = 0
Objectives[11]Timeout_Sec = 4
Objectives[11]mission_ActorsCount = 0
Objectives[11]mission_Vehicles = 0
Objectives[11]Mission_Needed_Vehicles = 0
Objectives[11]mission_PropsCount = 0
Objectives[11]mission_Pickup_Props_Count = 0
Objectives[11]ObjectiveMessages = 0

Objectives[12]Type = Set_Player_Actor_Objective
Objectives[12]Text = 
Objectives[12]positionX = 1507,233
Objectives[12]positionY = 6324,511
Objectives[12]positionZ = 23,0825
Objectives[12]SetPlayerActor_Use_Player = False
Objectives[12]SetPlayerActor_Player_Controllable = True
Objectives[12]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[12]SetPlayerActor_Use_Actor = True
Objectives[12]SetPlayerActor_RelationshipGroup_Change = False
Objectives[12]SetPlayerActor_RelationshipGroup = Neutral
Objectives[12]SetPlayerActor_Invincible_Change = False
Objectives[12]SetPlayerActor_Invincible = False
Objectives[12]SetPlayerActor_NewTask = True
Objectives[12]Int_Task = 99
Objectives[12]Task_Repeat = False
Objectives[12]Task_Timeout = False
Objectives[12]Task_Guard_Range = 10
Objectives[12]Task_Stay_In_Range = True
Objectives[12]Task_Wander_Range = 10
Objectives[12]Task_Scenario = NONE
Objectives[12]Task_TalkingAnimation = mic_chatter
Objectives[12]Task_Time = 1
Objectives[12]TaskListCount = 2
Objectives[12]Task_List[0]Type = TalkingTask
Objectives[12]Task_List[0]positionX = 1507,233
Objectives[12]Task_List[0]positionY = 6324,511
Objectives[12]Task_List[0]positionZ = 23,5825
Objectives[12]Task_List[0]time = 4
Objectives[12]Task_List[1]Type = GestureAnimationTask
Objectives[12]Task_List[1]positionX = 1507,233
Objectives[12]Task_List[1]positionY = 6324,511
Objectives[12]Task_List[1]positionZ = 23,5825
Objectives[12]Task_List[1]time = 1000
Objectives[12]Task_List[1]animName = gesture_hand_right
Objectives[12]mission_ActorsCount = 0
Objectives[12]mission_Vehicles = 0
Objectives[12]Mission_Needed_Vehicles = 0
Objectives[12]mission_PropsCount = 0
Objectives[12]mission_Pickup_Props_Count = 0
Objectives[12]ObjectiveMessages = 0

Objectives[13]Text = ~d~Daniel~w~: My son's been kidnapped, and i need to do some tasks to set him free...
Objectives[13]Type = Timeout_Objective
Objectives[13]positionX = 1507,233
Objectives[13]positionY = 6324,511
Objectives[13]positionZ = 23,0825
Objectives[13]Timeout_Min = 0
Objectives[13]Timeout_Sec = 4
Objectives[13]mission_ActorsCount = 0
Objectives[13]mission_Vehicles = 0
Objectives[13]Mission_Needed_Vehicles = 0
Objectives[13]mission_PropsCount = 0
Objectives[13]mission_Pickup_Props_Count = 0
Objectives[13]ObjectiveMessages = 0

Objectives[14]Type = Set_Player_Actor_Objective
Objectives[14]Text = 
Objectives[14]positionX = 1508,168
Objectives[14]positionY = 6326,476
Objectives[14]positionZ = 23,0819
Objectives[14]SetPlayerActor_Use_Player = False
Objectives[14]SetPlayerActor_Player_Controllable = False
Objectives[14]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[14]SetPlayerActor_Use_Actor = True
Objectives[14]SetPlayerActor_RelationshipGroup_Change = False
Objectives[14]SetPlayerActor_RelationshipGroup = Neutral
Objectives[14]SetPlayerActor_Invincible_Change = False
Objectives[14]SetPlayerActor_Invincible = False
Objectives[14]SetPlayerActor_NewTask = True
Objectives[14]Int_Task = 99
Objectives[14]Task_Repeat = False
Objectives[14]Task_Timeout = False
Objectives[14]Task_Guard_Range = 10
Objectives[14]Task_Stay_In_Range = True
Objectives[14]Task_Wander_Range = 10
Objectives[14]Task_Scenario = NONE
Objectives[14]Task_TalkingAnimation = mic_chatter
Objectives[14]Task_Time = 1
Objectives[14]TaskListCount = 2
Objectives[14]Task_List[0]Type = TalkingTask
Objectives[14]Task_List[0]positionX = 1508,168
Objectives[14]Task_List[0]positionY = 6326,476
Objectives[14]Task_List[0]positionZ = 23,5819
Objectives[14]Task_List[0]time = 4
Objectives[14]Task_List[1]Type = GestureAnimationTask
Objectives[14]Task_List[1]positionX = 1508,168
Objectives[14]Task_List[1]positionY = 6326,476
Objectives[14]Task_List[1]positionZ = 23,5819
Objectives[14]Task_List[1]time = 1000
Objectives[14]Task_List[1]animName = gesture_no_way
Objectives[14]mission_ActorsCount = 0
Objectives[14]mission_Vehicles = 0
Objectives[14]Mission_Needed_Vehicles = 0
Objectives[14]mission_PropsCount = 0
Objectives[14]mission_Pickup_Props_Count = 0
Objectives[14]ObjectiveMessages = 0

Objectives[15]Text = ~d~Daniel~w~: Shit's fucked up man...
Objectives[15]Type = Timeout_Objective
Objectives[15]positionX = 1508,168
Objectives[15]positionY = 6326,476
Objectives[15]positionZ = 23,0819
Objectives[15]Timeout_Min = 0
Objectives[15]Timeout_Sec = 4
Objectives[15]mission_ActorsCount = 0
Objectives[15]mission_Vehicles = 0
Objectives[15]Mission_Needed_Vehicles = 0
Objectives[15]mission_PropsCount = 0
Objectives[15]mission_Pickup_Props_Count = 0
Objectives[15]ObjectiveMessages = 0

Objectives[16]Type = Cutscenes_Objective
Objectives[16]Text = 
Objectives[16]positionX = 1506,7
Objectives[16]positionY = 6324,5
Objectives[16]positionZ = 24,10752
Objectives[16]Cutscenes_Time = 0
Objectives[16]Cutscenes_Trans_Time = 0
Objectives[16]Cutscenes_FOV = 45
Objectives[16]Cutscenes_Shake = Hand
Objectives[16]Cutscenes_Amplitude = 0,1
Objectives[16]Cutscenes_FadeOut = False
Objectives[16]Cutscenes_FadeIn = False
Objectives[16]Cutscenes_End = False
Objectives[16]Cutscenes_Point_At_Position = True
Objectives[16]Cutscenes_Point_At_Player = False
Objectives[16]Cutscenes_Point_At_Actor = False
Objectives[16]Cutscenes_Point_At_Vehicle = False
Objectives[16]Cutscenes_Follow_Player = False
Objectives[16]Cutscenes_Follow_Actor = False
Objectives[16]Cutscenes_Follow_Vehicle = False
Objectives[16]Cutscenes_Follow_Distancee = 1
Objectives[16]Cutscenes_Follow_Hieght = 0
Objectives[16]Cutscenes_Follow_Angle = 165
Objectives[16]mission_ActorsCount = 0
Objectives[16]mission_Vehicles = 0
Objectives[16]Mission_Needed_Vehicles = 0
Objectives[16]mission_PropsCount = 0
Objectives[16]mission_Pickup_Props_Count = 0
Objectives[16]ObjectiveMessages = 0

Objectives[17]Type = Set_Player_Actor_Objective
Objectives[17]Text = 
Objectives[17]positionX = 1504,687
Objectives[17]positionY = 6330,064
Objectives[17]positionZ = 23,03308
Objectives[17]SetPlayerActor_Use_Player = False
Objectives[17]SetPlayerActor_Player_Controllable = False
Objectives[17]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[17]SetPlayerActor_Use_Actor = True
Objectives[17]SetPlayerActor_RelationshipGroup_Change = False
Objectives[17]SetPlayerActor_RelationshipGroup = Neutral
Objectives[17]SetPlayerActor_Invincible_Change = False
Objectives[17]SetPlayerActor_Invincible = False
Objectives[17]SetPlayerActor_NewTask = True
Objectives[17]Int_Task = 99
Objectives[17]Task_Repeat = False
Objectives[17]Task_Timeout = False
Objectives[17]Task_Guard_Range = 10
Objectives[17]Task_Stay_In_Range = True
Objectives[17]Task_Wander_Range = 10
Objectives[17]Task_Scenario = NONE
Objectives[17]Task_TalkingAnimation = mic_chatter
Objectives[17]Task_Time = 1
Objectives[17]TaskListCount = 2
Objectives[17]Task_List[0]Type = TalkingTask
Objectives[17]Task_List[0]positionX = 1504,759
Objectives[17]Task_List[0]positionY = 6331,663
Objectives[17]Task_List[0]positionZ = 23,44628
Objectives[17]Task_List[0]time = 4
Objectives[17]Task_List[1]Type = GestureAnimationTask
Objectives[17]Task_List[1]positionX = 1504,759
Objectives[17]Task_List[1]positionY = 6331,663
Objectives[17]Task_List[1]positionZ = 23,44628
Objectives[17]Task_List[1]time = 1000
Objectives[17]Task_List[1]animName = gesture_hand_left
Objectives[17]mission_ActorsCount = 0
Objectives[17]mission_Vehicles = 0
Objectives[17]Mission_Needed_Vehicles = 0
Objectives[17]mission_PropsCount = 0
Objectives[17]mission_Pickup_Props_Count = 0
Objectives[17]ObjectiveMessages = 0

Objectives[18]Text = ~g~Wally~w~: Do you know anything about them, or maybe why they did it?
Objectives[18]Type = Timeout_Objective
Objectives[18]positionX = 1504,784
Objectives[18]positionY = 6330,373
Objectives[18]positionZ = 23,01198
Objectives[18]Timeout_Min = 0
Objectives[18]Timeout_Sec = 4
Objectives[18]mission_ActorsCount = 0
Objectives[18]mission_Vehicles = 0
Objectives[18]Mission_Needed_Vehicles = 0
Objectives[18]mission_PropsCount = 0
Objectives[18]mission_Pickup_Props_Count = 0
Objectives[18]ObjectiveMessages = 0

Objectives[19]Type = Set_Player_Actor_Objective
Objectives[19]Text = 
Objectives[19]positionX = 1504,789
Objectives[19]positionY = 6332,804
Objectives[19]positionZ = 22,87615
Objectives[19]SetPlayerActor_Use_Player = False
Objectives[19]SetPlayerActor_Player_Controllable = False
Objectives[19]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[19]SetPlayerActor_Use_Actor = True
Objectives[19]SetPlayerActor_RelationshipGroup_Change = False
Objectives[19]SetPlayerActor_RelationshipGroup = Neutral
Objectives[19]SetPlayerActor_Invincible_Change = False
Objectives[19]SetPlayerActor_Invincible = False
Objectives[19]SetPlayerActor_NewTask = True
Objectives[19]Int_Task = 99
Objectives[19]Task_Repeat = False
Objectives[19]Task_Timeout = False
Objectives[19]Task_Guard_Range = 10
Objectives[19]Task_Stay_In_Range = True
Objectives[19]Task_Wander_Range = 10
Objectives[19]Task_Scenario = NONE
Objectives[19]Task_TalkingAnimation = mic_chatter
Objectives[19]Task_Time = 1
Objectives[19]TaskListCount = 2
Objectives[19]Task_List[0]Type = TalkingTask
Objectives[19]Task_List[0]positionX = 1504,789
Objectives[19]Task_List[0]positionY = 6332,804
Objectives[19]Task_List[0]positionZ = 23,37615
Objectives[19]Task_List[0]time = 4
Objectives[19]Task_List[1]Type = GestureAnimationTask
Objectives[19]Task_List[1]positionX = 1504,789
Objectives[19]Task_List[1]positionY = 6332,804
Objectives[19]Task_List[1]positionZ = 23,37615
Objectives[19]Task_List[1]time = 1000
Objectives[19]Task_List[1]animName = gesture_point
Objectives[19]mission_ActorsCount = 0
Objectives[19]mission_Vehicles = 0
Objectives[19]Mission_Needed_Vehicles = 0
Objectives[19]mission_PropsCount = 0
Objectives[19]mission_Pickup_Props_Count = 0
Objectives[19]ObjectiveMessages = 0

Objectives[20]Text = ~g~Wally~w~: That's a fucked up situation but ain't there something else you can do? Maybe call the cops or something.
Objectives[20]Type = Timeout_Objective
Objectives[20]positionX = 1504,789
Objectives[20]positionY = 6332,804
Objectives[20]positionZ = 22,87615
Objectives[20]Timeout_Min = 0
Objectives[20]Timeout_Sec = 4
Objectives[20]mission_ActorsCount = 0
Objectives[20]mission_Vehicles = 0
Objectives[20]Mission_Needed_Vehicles = 0
Objectives[20]mission_PropsCount = 0
Objectives[20]mission_Pickup_Props_Count = 0
Objectives[20]ObjectiveMessages = 0

Objectives[21]Type = Cutscenes_Objective
Objectives[21]Text = 
Objectives[21]positionX = 1507,205
Objectives[21]positionY = 6326,875
Objectives[21]positionZ = 24,10752
Objectives[21]Cutscenes_Time = 0
Objectives[21]Cutscenes_Trans_Time = 0
Objectives[21]Cutscenes_FOV = 40
Objectives[21]Cutscenes_Shake = Hand
Objectives[21]Cutscenes_Amplitude = 0
Objectives[21]Cutscenes_FadeOut = False
Objectives[21]Cutscenes_FadeIn = False
Objectives[21]Cutscenes_End = False
Objectives[21]Cutscenes_Point_At_Position = True
Objectives[21]Cutscenes_Point_At_Player = False
Objectives[21]Cutscenes_Point_At_Actor = False
Objectives[21]Cutscenes_Point_At_Vehicle = False
Objectives[21]Cutscenes_Follow_Player = False
Objectives[21]Cutscenes_Follow_Actor = False
Objectives[21]Cutscenes_Follow_Vehicle = False
Objectives[21]Cutscenes_Follow_Distancee = 1
Objectives[21]Cutscenes_Follow_Hieght = 0
Objectives[21]Cutscenes_Follow_Angle = 60
Objectives[21]mission_ActorsCount = 0
Objectives[21]mission_Vehicles = 0
Objectives[21]Mission_Needed_Vehicles = 0
Objectives[21]mission_PropsCount = 0
Objectives[21]mission_Pickup_Props_Count = 0
Objectives[21]ObjectiveMessages = 0

Objectives[22]Type = Set_Player_Actor_Objective
Objectives[22]Text = 
Objectives[22]positionX = 1505,077
Objectives[22]positionY = 6327,807
Objectives[22]positionZ = 23,0825
Objectives[22]SetPlayerActor_Use_Player = False
Objectives[22]SetPlayerActor_Player_Controllable = False
Objectives[22]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[22]SetPlayerActor_Use_Actor = True
Objectives[22]SetPlayerActor_RelationshipGroup_Change = False
Objectives[22]SetPlayerActor_RelationshipGroup = Neutral
Objectives[22]SetPlayerActor_Invincible_Change = False
Objectives[22]SetPlayerActor_Invincible = False
Objectives[22]SetPlayerActor_NewTask = True
Objectives[22]Int_Task = 99
Objectives[22]Task_Repeat = False
Objectives[22]Task_Timeout = False
Objectives[22]Task_Guard_Range = 10
Objectives[22]Task_Stay_In_Range = True
Objectives[22]Task_Wander_Range = 10
Objectives[22]Task_Scenario = NONE
Objectives[22]Task_TalkingAnimation = mic_chatter
Objectives[22]Task_Time = 1
Objectives[22]TaskListCount = 2
Objectives[22]Task_List[0]Type = TalkingTask
Objectives[22]Task_List[0]positionX = 1505,077
Objectives[22]Task_List[0]positionY = 6327,807
Objectives[22]Task_List[0]positionZ = 23,5825
Objectives[22]Task_List[0]time = 4
Objectives[22]Task_List[1]Type = GestureAnimationTask
Objectives[22]Task_List[1]positionX = 1505,077
Objectives[22]Task_List[1]positionY = 6327,807
Objectives[22]Task_List[1]positionZ = 23,5825
Objectives[22]Task_List[1]time = 1000
Objectives[22]Task_List[1]animName = gesture_head_no
Objectives[22]mission_ActorsCount = 0
Objectives[22]mission_Vehicles = 0
Objectives[22]Mission_Needed_Vehicles = 0
Objectives[22]mission_PropsCount = 0
Objectives[22]mission_Pickup_Props_Count = 0
Objectives[22]ObjectiveMessages = 0

Objectives[23]Text = ~d~Daniel~w~: Nah man, informing the police could make it worse... I don't want to lose Maxwell because of that.
Objectives[23]Type = Timeout_Objective
Objectives[23]positionX = 1505,077
Objectives[23]positionY = 6327,807
Objectives[23]positionZ = 23,0825
Objectives[23]Timeout_Min = 0
Objectives[23]Timeout_Sec = 4
Objectives[23]mission_ActorsCount = 0
Objectives[23]mission_Vehicles = 0
Objectives[23]Mission_Needed_Vehicles = 0
Objectives[23]mission_PropsCount = 0
Objectives[23]mission_Pickup_Props_Count = 0
Objectives[23]ObjectiveMessages = 0

Objectives[24]Type = Set_Player_Actor_Objective
Objectives[24]Text = 
Objectives[24]positionX = 1508,878
Objectives[24]positionY = 6329,229
Objectives[24]positionZ = 23,03965
Objectives[24]SetPlayerActor_Use_Player = False
Objectives[24]SetPlayerActor_Player_Controllable = True
Objectives[24]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[24]SetPlayerActor_Use_Actor = True
Objectives[24]SetPlayerActor_RelationshipGroup_Change = False
Objectives[24]SetPlayerActor_RelationshipGroup = Neutral
Objectives[24]SetPlayerActor_Invincible_Change = False
Objectives[24]SetPlayerActor_Invincible = False
Objectives[24]SetPlayerActor_NewTask = True
Objectives[24]Int_Task = 99
Objectives[24]Task_Repeat = False
Objectives[24]Task_Timeout = False
Objectives[24]Task_Guard_Range = 10
Objectives[24]Task_Stay_In_Range = True
Objectives[24]Task_Wander_Range = 10
Objectives[24]Task_Scenario = NONE
Objectives[24]Task_TalkingAnimation = mic_chatter
Objectives[24]Task_Time = 1
Objectives[24]TaskListCount = 2
Objectives[24]Task_List[0]Type = TalkingTask
Objectives[24]Task_List[0]positionX = 1507,542
Objectives[24]Task_List[0]positionY = 6326,915
Objectives[24]Task_List[0]positionZ = 23,57583
Objectives[24]Task_List[0]time = 4
Objectives[24]Task_List[1]Type = GestureAnimationTask
Objectives[24]Task_List[1]positionX = 1507,542
Objectives[24]Task_List[1]positionY = 6326,915
Objectives[24]Task_List[1]positionZ = 23,57583
Objectives[24]Task_List[1]time = 1000
Objectives[24]Task_List[1]animName = gesture_bye_hard
Objectives[24]mission_ActorsCount = 0
Objectives[24]mission_Vehicles = 0
Objectives[24]Mission_Needed_Vehicles = 0
Objectives[24]mission_PropsCount = 0
Objectives[24]mission_Pickup_Props_Count = 0
Objectives[24]ObjectiveMessages = 0

Objectives[25]Text = ~d~Daniel~w~: Shit, i need to go, someone's calling. Take care.
Objectives[25]Type = Timeout_Objective
Objectives[25]positionX = 1508,55
Objectives[25]positionY = 6328,766
Objectives[25]positionZ = 23,04821
Objectives[25]Timeout_Min = 0
Objectives[25]Timeout_Sec = 4
Objectives[25]mission_ActorsCount = 0
Objectives[25]mission_Vehicles = 0
Objectives[25]Mission_Needed_Vehicles = 0
Objectives[25]mission_PropsCount = 0
Objectives[25]mission_Pickup_Props_Count = 0
Objectives[25]ObjectiveMessages = 0

Objectives[26]Type = Teleport_Objective
Objectives[26]Text = 
Objectives[26]positionX = 1504,462
Objectives[26]positionY = 6325,412
Objectives[26]positionZ = 23,0825
Objectives[26]ObjectiveRotation = 700
Objectives[26]mission_ActorsCount = 0
Objectives[26]mission_Vehicles = 0
Objectives[26]Mission_Needed_Vehicles = 0
Objectives[26]mission_PropsCount = 0
Objectives[26]mission_Pickup_Props_Count = 0
Objectives[26]ObjectiveMessages = 0

Objectives[27]Type = Set_Player_Actor_Objective
Objectives[27]Text = 
Objectives[27]positionX = 1513,344
Objectives[27]positionY = 6336,949
Objectives[27]positionZ = 23,01897
Objectives[27]SetPlayerActor_Use_Player = True
Objectives[27]SetPlayerActor_Player_Controllable = True
Objectives[27]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[27]SetPlayerActor_Use_Actor = False
Objectives[27]SetPlayerActor_RelationshipGroup_Change = False
Objectives[27]SetPlayerActor_RelationshipGroup = Neutral
Objectives[27]SetPlayerActor_Invincible_Change = False
Objectives[27]SetPlayerActor_Invincible = False
Objectives[27]SetPlayerActor_NewTask = False
Objectives[27]Int_Task = 0
Objectives[27]Task_Repeat = False
Objectives[27]Task_Timeout = False
Objectives[27]Task_Guard_Range = 10
Objectives[27]Task_Stay_In_Range = True
Objectives[27]Task_Wander_Range = 10
Objectives[27]Task_Scenario = NONE
Objectives[27]Task_TalkingAnimation = mic_chatter
Objectives[27]Task_Time = 1
Objectives[27]mission_ActorsCount = 0
Objectives[27]mission_Vehicles = 0
Objectives[27]Mission_Needed_Vehicles = 0
Objectives[27]mission_PropsCount = 0
Objectives[27]mission_Pickup_Props_Count = 0
Objectives[27]ObjectiveMessages = 0

Objectives[28]Type = Cutscenes_Objective
Objectives[28]Text = 
Objectives[28]positionX = 1513,105
Objectives[28]positionY = 6339,431
Objectives[28]positionZ = 24,03384
Objectives[28]Cutscenes_Time = 0
Objectives[28]Cutscenes_Trans_Time = 0
Objectives[28]Cutscenes_FOV = 30
Objectives[28]Cutscenes_Shake = Hand
Objectives[28]Cutscenes_Amplitude = 0
Objectives[28]Cutscenes_FadeOut = False
Objectives[28]Cutscenes_FadeIn = False
Objectives[28]Cutscenes_End = True
Objectives[28]Cutscenes_Point_At_Position = False
Objectives[28]Cutscenes_Point_At_Player = False
Objectives[28]Cutscenes_Point_At_Actor = False
Objectives[28]Cutscenes_Point_At_Vehicle = False
Objectives[28]Cutscenes_Follow_Player = False
Objectives[28]Cutscenes_Follow_Actor = False
Objectives[28]Cutscenes_Follow_Vehicle = False
Objectives[28]Cutscenes_Follow_Distancee = 10
Objectives[28]Cutscenes_Follow_Hieght = 1
Objectives[28]Cutscenes_Follow_Angle = 0
Objectives[28]mission_ActorsCount = 0
Objectives[28]mission_Vehicles = 0
Objectives[28]Mission_Needed_Vehicles = 0
Objectives[28]mission_PropsCount = 0
Objectives[28]mission_Pickup_Props_Count = 0
Objectives[28]ObjectiveMessages = 0

Objectives[29]Type = Set_Player_Actor_Objective
Objectives[29]Text = 
Objectives[29]positionX = 1510,013
Objectives[29]positionY = 6331,326
Objectives[29]positionZ = 23,00795
Objectives[29]SetPlayerActor_Use_Player = False
Objectives[29]SetPlayerActor_Player_Controllable = False
Objectives[29]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[29]SetPlayerActor_Use_Actor = True
Objectives[29]SetPlayerActor_RelationshipGroup_Change = False
Objectives[29]SetPlayerActor_RelationshipGroup = Neutral
Objectives[29]SetPlayerActor_Invincible_Change = False
Objectives[29]SetPlayerActor_Invincible = False
Objectives[29]SetPlayerActor_NewTask = True
Objectives[29]Int_Task = 99
Objectives[29]Task_Repeat = False
Objectives[29]Task_Timeout = False
Objectives[29]Task_Guard_Range = 10
Objectives[29]Task_Stay_In_Range = True
Objectives[29]Task_Wander_Range = 10
Objectives[29]Task_Scenario = NONE
Objectives[29]Task_TalkingAnimation = mic_chatter
Objectives[29]Task_Time = 1
Objectives[29]TaskListCount = 4
Objectives[29]Task_List[0]Type = WalkTo
Objectives[29]Task_List[0]DestinationX = 1505,705
Objectives[29]Task_List[0]DestinationY = 6329,5
Objectives[29]Task_List[0]DestinationZ = 23,49174
Objectives[29]Task_List[0]Rotation = 690
Objectives[29]Task_List[0]Speed = 1
Objectives[29]Task_List[0]GoStraitToCoord = False
Objectives[29]Task_List[1]Type = WalkTo
Objectives[29]Task_List[1]DestinationX = 1518,824
Objectives[29]Task_List[1]DestinationY = 6337,495
Objectives[29]Task_List[1]DestinationZ = 23,66598
Objectives[29]Task_List[1]Rotation = 655
Objectives[29]Task_List[1]Speed = 1
Objectives[29]Task_List[1]GoStraitToCoord = False
Objectives[29]Task_List[2]Type = WalkTo
Objectives[29]Task_List[2]DestinationX = 1537,218
Objectives[29]Task_List[2]DestinationY = 6327,165
Objectives[29]Task_List[2]DestinationZ = 23,61309
Objectives[29]Task_List[2]Rotation = 605
Objectives[29]Task_List[2]Speed = 1
Objectives[29]Task_List[2]GoStraitToCoord = False
Objectives[29]Task_List[3]Type = WalkTo
Objectives[29]Task_List[3]DestinationX = 1536,409
Objectives[29]Task_List[3]DestinationY = 6325,336
Objectives[29]Task_List[3]DestinationZ = 23,63535
Objectives[29]Task_List[3]Rotation = 535
Objectives[29]Task_List[3]Speed = 1
Objectives[29]Task_List[3]GoStraitToCoord = False
Objectives[29]mission_ActorsCount = 0
Objectives[29]mission_Vehicles = 0
Objectives[29]Mission_Needed_Vehicles = 0
Objectives[29]mission_PropsCount = 0
Objectives[29]mission_Pickup_Props_Count = 0
Objectives[29]ObjectiveMessages = 1
Objectives[29]ObjectiveMessages[0]positionX = 1507,792
Objectives[29]ObjectiveMessages[0]positionY = 6331,443
Objectives[29]ObjectiveMessages[0]positionZ = 22,98115
Objectives[29]ObjectiveMessages[0]Message = 
Objectives[29]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[29]ObjectiveMessages[0]Sender = Vce11@1#
Objectives[29]ObjectiveMessages[0]Subject = 
Objectives[29]ObjectiveMessages[0]MessageColor = Red
Objectives[29]ObjectiveMessages[0]PlayFromStart = True
Objectives[29]ObjectiveMessages[0]Delay = False
Objectives[29]ObjectiveMessages[0]DelayTime = 0
Objectives[29]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[29]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[29]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[29]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[29]ObjectiveMessages[0]TypeSubtitle = False
Objectives[29]ObjectiveMessages[0]TypeTextMesage = False
Objectives[29]ObjectiveMessages[0]TypePhoneMesage = True
Objectives[29]ObjectiveMessages[0]PhoneMessageDisplayTime = 30

Objectives[30]Text = Answer the phone
Objectives[30]Type = Timeout_Objective
Objectives[30]positionX = 243,4553
Objectives[30]positionY = 364,816
Objectives[30]positionZ = 104,7382
Objectives[30]Timeout_Min = 0
Objectives[30]Timeout_Sec = 3
Objectives[30]mission_ActorsCount = 0
Objectives[30]mission_Vehicles = 0
Objectives[30]Mission_Needed_Vehicles = 0
Objectives[30]mission_PropsCount = 0
Objectives[30]mission_Pickup_Props_Count = 0
Objectives[30]ObjectiveMessages = 0

Objectives[31]Text = ???: Hello Daniel, do you know who's speaking?
Objectives[31]Type = Timeout_Objective
Objectives[31]positionX = 1516,036
Objectives[31]positionY = 6332,881
Objectives[31]positionZ = 23,10996
Objectives[31]Timeout_Min = 0
Objectives[31]Timeout_Sec = 5
Objectives[31]mission_ActorsCount = 0
Objectives[31]mission_Vehicles = 0
Objectives[31]Mission_Needed_Vehicles = 0
Objectives[31]mission_PropsCount = 0
Objectives[31]mission_Pickup_Props_Count = 0
Objectives[31]ObjectiveMessages = 0

Objectives[32]Text = ???: If not maybe your son will make you remember who.
Objectives[32]Type = Timeout_Objective
Objectives[32]positionX = 1519,675
Objectives[32]positionY = 6336,3
Objectives[32]positionZ = 23,13109
Objectives[32]Timeout_Min = 0
Objectives[32]Timeout_Sec = 5
Objectives[32]mission_ActorsCount = 0
Objectives[32]mission_Vehicles = 0
Objectives[32]Mission_Needed_Vehicles = 0
Objectives[32]mission_PropsCount = 0
Objectives[32]mission_Pickup_Props_Count = 0
Objectives[32]ObjectiveMessages = 0

Objectives[33]Text = ~d~Daniel~w~: Yes i know, don't mix my son into this, please.
Objectives[33]Type = Timeout_Objective
Objectives[33]positionX = 1516,307
Objectives[33]positionY = 6336,703
Objectives[33]positionZ = 23,0881
Objectives[33]Timeout_Min = 0
Objectives[33]Timeout_Sec = 5
Objectives[33]mission_ActorsCount = 0
Objectives[33]mission_Vehicles = 0
Objectives[33]Mission_Needed_Vehicles = 0
Objectives[33]mission_PropsCount = 0
Objectives[33]mission_Pickup_Props_Count = 0
Objectives[33]ObjectiveMessages = 0

Objectives[34]Text = ???: Hehehe, don't worry. I hope you remember what you'll need to do.
Objectives[34]Type = Timeout_Objective
Objectives[34]positionX = 1521,273
Objectives[34]positionY = 6339,181
Objectives[34]positionZ = 23,13385
Objectives[34]Timeout_Min = 0
Objectives[34]Timeout_Sec = 5
Objectives[34]mission_ActorsCount = 0
Objectives[34]mission_Vehicles = 0
Objectives[34]Mission_Needed_Vehicles = 0
Objectives[34]mission_PropsCount = 0
Objectives[34]mission_Pickup_Props_Count = 0
Objectives[34]ObjectiveMessages = 0

Objectives[35]Text = ~d~Daniel~w~: Yes, i remember.
Objectives[35]Type = Timeout_Objective
Objectives[35]positionX = 1517,43
Objectives[35]positionY = 6340,692
Objectives[35]positionZ = 23,01001
Objectives[35]Timeout_Min = 0
Objectives[35]Timeout_Sec = 5
Objectives[35]mission_ActorsCount = 0
Objectives[35]mission_Vehicles = 0
Objectives[35]Mission_Needed_Vehicles = 0
Objectives[35]mission_PropsCount = 0
Objectives[35]mission_Pickup_Props_Count = 0
Objectives[35]ObjectiveMessages = 0

Objectives[36]Text = ???: Perfect, we'll meet you near beeker's garage. Don't be late.
Objectives[36]Type = Timeout_Objective
Objectives[36]positionX = 1521,089
Objectives[36]positionY = 6342,123
Objectives[36]positionZ = 23,04789
Objectives[36]Timeout_Min = 0
Objectives[36]Timeout_Sec = 5
Objectives[36]mission_ActorsCount = 0
Objectives[36]mission_Vehicles = 0
Objectives[36]Mission_Needed_Vehicles = 0
Objectives[36]mission_PropsCount = 0
Objectives[36]mission_Pickup_Props_Count = 0
Objectives[36]ObjectiveMessages = 0

Objectives[37]Text = ~d~Daniel~w~: Motherfuckers...
Objectives[37]Type = Timeout_Objective
Objectives[37]positionX = 1524,442
Objectives[37]positionY = 6346,575
Objectives[37]positionZ = 23,05961
Objectives[37]Timeout_Min = 0
Objectives[37]Timeout_Sec = 4
Objectives[37]mission_ActorsCount = 0
Objectives[37]mission_Vehicles = 0
Objectives[37]Mission_Needed_Vehicles = 0
Objectives[37]mission_PropsCount = 0
Objectives[37]mission_Pickup_Props_Count = 0
Objectives[37]ObjectiveMessages = 0

Objectives[38]Text = Enter your ~b~car~w~.
Objectives[38]FaildText = 
Objectives[38]Type = Enter_Vehicle
Objectives[38]positionX = 1530,118
Objectives[38]positionY = 6346,191
Objectives[38]positionZ = 23,08053
Objectives[38]EnterVehicle_AsPassenger = False
Objectives[38]EnterVehicle_CanExit = True
Objectives[38]EnterVehicle_SetIsWanted = False
Objectives[38]EnterVehicle_SeatIndex = 0
Objectives[38]mission_ActorsCount = 1
Objectives[38]mission_Actors[0]Survive_Number = 0
Objectives[38]mission_Actors[0]Failed_Text = 
Objectives[38]mission_Actors[0]Remove_After = 0
Objectives[38]mission_Actors[0]positionX = 134,9541
Objectives[38]mission_Actors[0]positionY = 6649,662
Objectives[38]mission_Actors[0]positionZ = 31,60802
Objectives[38]mission_Actors[0]Heading = 220,7731
Objectives[38]mission_Actors[0]String_Name = g_m_m_armgoon_01
Objectives[38]mission_Actors[0]Relationship_Group = Neutral
Objectives[38]mission_Actors[0]AddBlip = False
Objectives[38]mission_Actors[0]ShowCone = False
Objectives[38]mission_Actors[0]Invincible = False
Objectives[38]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[38]mission_Actors[0]AlwaysFight = True
Objectives[38]mission_Actors[0]Seeing_Range = 30
Objectives[38]mission_Actors[0]Hearing_Range = 30
Objectives[38]mission_Actors[0]CombatMovement = Offensive
Objectives[38]mission_Actors[0]weapon = 966099553
Objectives[38]mission_Actors[0]Variation = Default
Objectives[38]mission_Actors[0]Task = 3
Objectives[38]mission_Actors[0]Task_Guard_Range = 5
Objectives[38]mission_Actors[0]Task_Stay_In_Range = True
Objectives[38]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[38]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[38]mission_Actors[0]Task_Scenario = WORLD_HUMAN_STAND_MOBILE
Objectives[38]mission_Actors[0]NeededForObjectiveSetPlayerActorCount = 4
Objectives[38]mission_Actors[0]NeededForObjectiveSetPlayerActor[0] = 44
Objectives[38]mission_Actors[0]NeededForObjectiveSetPlayerActor[1] = 46
Objectives[38]mission_Actors[0]NeededForObjectiveSetPlayerActor[2] = 48
Objectives[38]mission_Actors[0]NeededForObjectiveSetPlayerActor[3] = 54
Objectives[38]mission_Vehicles = 2
Objectives[38]mission_Vehicles[0]positionX = 134,7116
Objectives[38]mission_Vehicles[0]positionY = 6652,548
Objectives[38]mission_Vehicles[0]positionZ = 31,10091
Objectives[38]mission_Vehicles[0]Heading = 295,0067
Objectives[38]mission_Vehicles[0]Name = Dilettante
Objectives[38]mission_Vehicles[0]Model = dilettante
Objectives[38]mission_Vehicles[0]PrimaryColor = UtilBlack
Objectives[38]mission_Vehicles[0]SecondaryColor = UtilBlack
Objectives[38]mission_Vehicles[0]PearlescentColor = Salmonpink
Objectives[38]mission_Vehicles[0]HasPearlescent = False
Objectives[38]mission_Vehicles[0]Livery = 0
Objectives[38]mission_Vehicles[0]DirtLevel = 0
Objectives[38]mission_Vehicles[0]LockedForPlayer = False
Objectives[38]mission_Vehicles[0]Locked = False
Objectives[38]mission_Vehicles[0]Alarm = False
Objectives[38]mission_Vehicles[0]HotWired = False
Objectives[38]mission_Vehicles[0]Invincible = False
Objectives[38]mission_Vehicles[0]SetZeroMaxSpeed = False
Objectives[38]mission_Vehicles[0]Remove_After = 0
Objectives[38]mission_Vehicles[0]Survive_Number = 0
Objectives[38]mission_Vehicles[0]Failed_Text = 
Objectives[38]mission_Vehicles[1]positionX = 154,9199
Objectives[38]mission_Vehicles[1]positionY = 6449,493
Objectives[38]mission_Vehicles[1]positionZ = 31,07251
Objectives[38]mission_Vehicles[1]Heading = 35,05521
Objectives[38]mission_Vehicles[1]Name = Pony
Objectives[38]mission_Vehicles[1]Model = pony2
Objectives[38]mission_Vehicles[1]PrimaryColor = MetallicBeachSand
Objectives[38]mission_Vehicles[1]SecondaryColor = MetallicBlack
Objectives[38]mission_Vehicles[1]PearlescentColor = MetallicBlack
Objectives[38]mission_Vehicles[1]HasPearlescent = False
Objectives[38]mission_Vehicles[1]Livery = 0
Objectives[38]mission_Vehicles[1]DirtLevel = 0
Objectives[38]mission_Vehicles[1]LockedForPlayer = False
Objectives[38]mission_Vehicles[1]Locked = False
Objectives[38]mission_Vehicles[1]Alarm = False
Objectives[38]mission_Vehicles[1]HotWired = False
Objectives[38]mission_Vehicles[1]Invincible = False
Objectives[38]mission_Vehicles[1]SetZeroMaxSpeed = False
Objectives[38]mission_Vehicles[1]Remove_After = 0
Objectives[38]mission_Vehicles[1]Survive_Number = -1
Objectives[38]mission_Vehicles[1]Failed_Text = 
Objectives[38]mission_Vehicles[1]NeededForObjectivesCount = 3
Objectives[38]mission_Vehicles[1]NeededForVehicleObjectiveNumber[0] = 57
Objectives[38]mission_Vehicles[1]NeededForVehicleIndex[0] = 1
Objectives[38]mission_Vehicles[1]NeededForVehicleObjectiveNumber[1] = 60
Objectives[38]mission_Vehicles[1]NeededForVehicleIndex[1] = 1
Objectives[38]mission_Vehicles[1]NeededForVehicleObjectiveNumber[2] = 80
Objectives[38]mission_Vehicles[1]NeededForVehicleIndex[2] = 1
Objectives[38]Mission_Needed_Vehicles = 0
Objectives[38]mission_PropsCount = 0
Objectives[38]mission_Pickup_Props_Count = 0
Objectives[38]ObjectiveMessages = 0

Objectives[39]Text = Drive to ~y~Beeker's garage~w~.
Objectives[39]Text2 = 
Objectives[39]Text3 = 
Objectives[39]Failed_Text = 
Objectives[39]Type = Checkpoint
Objectives[39]Checkpoint_Type = 45
Objectives[39]Reserved = 1
Objectives[39]ColorR = 255
Objectives[39]ColorG = 255
Objectives[39]ColorB = 0
Objectives[39]ColorA = 255
Objectives[39]IconColorR = 255
Objectives[39]IconColorG = 255
Objectives[39]IconColorB = 0
Objectives[39]IconColorA = 255
Objectives[39]positionX = 139,1903
Objectives[39]positionY = 6638,126
Objectives[39]positionZ = 30,58459
Objectives[39]Heading = -30
Objectives[39]Diameter = 2
Objectives[39]minimum_hight = 2
Objectives[39]maximum_hight = 10
Objectives[39]TriggerDistance = 1
Objectives[39]PlaySound = False
Objectives[39]LoseWanted = True
Objectives[39]Stop_Vehicle = False
Objectives[39]DeliverVehicleOnly = False
Objectives[39]DeliverTrailor = False
Objectives[39]DeliverTowTruck = False
Objectives[39]DeliverVehicleCargobob = False
Objectives[39]DeliverPropCargobob = False
Objectives[39]mission_ActorsCount = 0
Objectives[39]mission_Vehicles = 0
Objectives[39]Mission_Needed_Vehicles = 0
Objectives[39]mission_PropsCount = 0
Objectives[39]mission_Pickup_Props_Count = 0
Objectives[39]ObjectiveMessages = 0

Objectives[40]Text = ???:Hey friend, come here. Behind that building.
Objectives[40]Type = Timeout_Objective
Objectives[40]positionX = 141,9373
Objectives[40]positionY = 6639,165
Objectives[40]positionZ = 30,5874
Objectives[40]Timeout_Min = 0
Objectives[40]Timeout_Sec = 4
Objectives[40]mission_ActorsCount = 0
Objectives[40]mission_Vehicles = 0
Objectives[40]Mission_Needed_Vehicles = 0
Objectives[40]mission_PropsCount = 0
Objectives[40]mission_Pickup_Props_Count = 0
Objectives[40]ObjectiveMessages = 0

Objectives[41]Text = Walk behind the ~y~building~w~.
Objectives[41]Text2 = 
Objectives[41]Text3 = 
Objectives[41]Failed_Text = 
Objectives[41]Type = Checkpoint
Objectives[41]Checkpoint_Type = 45
Objectives[41]Reserved = 1
Objectives[41]ColorR = 255
Objectives[41]ColorG = 255
Objectives[41]ColorB = 0
Objectives[41]ColorA = 255
Objectives[41]IconColorR = 255
Objectives[41]IconColorG = 255
Objectives[41]IconColorB = 0
Objectives[41]IconColorA = 255
Objectives[41]positionX = 138,7125
Objectives[41]positionY = 6645,461
Objectives[41]positionZ = 30,54677
Objectives[41]Heading = 30
Objectives[41]Diameter = 1
Objectives[41]minimum_hight = 2
Objectives[41]maximum_hight = 10
Objectives[41]TriggerDistance = 1
Objectives[41]PlaySound = False
Objectives[41]LoseWanted = True
Objectives[41]Stop_Vehicle = False
Objectives[41]DeliverVehicleOnly = False
Objectives[41]DeliverTrailor = False
Objectives[41]DeliverTowTruck = False
Objectives[41]DeliverVehicleCargobob = False
Objectives[41]DeliverPropCargobob = False
Objectives[41]mission_ActorsCount = 0
Objectives[41]mission_Vehicles = 0
Objectives[41]Mission_Needed_Vehicles = 0
Objectives[41]mission_PropsCount = 0
Objectives[41]mission_Pickup_Props_Count = 0
Objectives[41]ObjectiveMessages = 0

Objectives[42]Type = Teleport_Objective
Objectives[42]Text = 
Objectives[42]positionX = 138,7043
Objectives[42]positionY = 6645,454
Objectives[42]positionZ = 30,56269
Objectives[42]ObjectiveRotation = 40
Objectives[42]mission_ActorsCount = 0
Objectives[42]mission_Vehicles = 0
Objectives[42]Mission_Needed_Vehicles = 0
Objectives[42]mission_PropsCount = 0
Objectives[42]mission_Pickup_Props_Count = 0
Objectives[42]ObjectiveMessages = 0

Objectives[43]Type = Cutscenes_Objective
Objectives[43]Text = 
Objectives[43]positionX = 140,3544
Objectives[43]positionY = 6647,385
Objectives[43]positionZ = 31,6285
Objectives[43]Cutscenes_Time = 0
Objectives[43]Cutscenes_Trans_Time = 0
Objectives[43]Cutscenes_FOV = 40
Objectives[43]Cutscenes_Shake = Hand
Objectives[43]Cutscenes_Amplitude = 0,1
Objectives[43]Cutscenes_FadeOut = False
Objectives[43]Cutscenes_FadeIn = False
Objectives[43]Cutscenes_End = False
Objectives[43]Cutscenes_Point_At_Position = True
Objectives[43]Cutscenes_Point_At_Player = False
Objectives[43]Cutscenes_Point_At_Actor = False
Objectives[43]Cutscenes_Point_At_Vehicle = False
Objectives[43]Cutscenes_Follow_Player = False
Objectives[43]Cutscenes_Follow_Actor = False
Objectives[43]Cutscenes_Follow_Vehicle = False
Objectives[43]Cutscenes_Follow_Distancee = 1
Objectives[43]Cutscenes_Follow_Hieght = 0
Objectives[43]Cutscenes_Follow_Angle = 100
Objectives[43]mission_ActorsCount = 0
Objectives[43]mission_Vehicles = 0
Objectives[43]Mission_Needed_Vehicles = 0
Objectives[43]mission_PropsCount = 0
Objectives[43]mission_Pickup_Props_Count = 0
Objectives[43]ObjectiveMessages = 0

Objectives[44]Type = Set_Player_Actor_Objective
Objectives[44]Text = 
Objectives[44]positionX = 142,6288
Objectives[44]positionY = 6649,057
Objectives[44]positionZ = 30,64916
Objectives[44]SetPlayerActor_Use_Player = False
Objectives[44]SetPlayerActor_Player_Controllable = False
Objectives[44]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[44]SetPlayerActor_Use_Actor = True
Objectives[44]SetPlayerActor_RelationshipGroup_Change = False
Objectives[44]SetPlayerActor_RelationshipGroup = Neutral
Objectives[44]SetPlayerActor_Invincible_Change = False
Objectives[44]SetPlayerActor_Invincible = False
Objectives[44]SetPlayerActor_NewTask = True
Objectives[44]Int_Task = 99
Objectives[44]Task_Repeat = False
Objectives[44]Task_Timeout = False
Objectives[44]Task_Guard_Range = 10
Objectives[44]Task_Stay_In_Range = True
Objectives[44]Task_Wander_Range = 10
Objectives[44]Task_Scenario = NONE
Objectives[44]Task_TalkingAnimation = mic_chatter
Objectives[44]Task_Time = 1
Objectives[44]TaskListCount = 2
Objectives[44]Task_List[0]Type = TalkingTask
Objectives[44]Task_List[0]positionX = 142,6288
Objectives[44]Task_List[0]positionY = 6649,057
Objectives[44]Task_List[0]positionZ = 31,14916
Objectives[44]Task_List[0]time = 4
Objectives[44]Task_List[1]Type = GestureAnimationTask
Objectives[44]Task_List[1]positionX = 142,6288
Objectives[44]Task_List[1]positionY = 6649,057
Objectives[44]Task_List[1]positionZ = 31,14916
Objectives[44]Task_List[1]time = 1000
Objectives[44]Task_List[1]animName = gesture_you_soft
Objectives[44]mission_ActorsCount = 0
Objectives[44]mission_Vehicles = 0
Objectives[44]Mission_Needed_Vehicles = 0
Objectives[44]mission_PropsCount = 0
Objectives[44]mission_Pickup_Props_Count = 0
Objectives[44]ObjectiveMessages = 0

Objectives[45]Text = ???: I hope you're ready for work Daniel. I'll be your employer call me Norm.
Objectives[45]Type = Timeout_Objective
Objectives[45]positionX = 142,6288
Objectives[45]positionY = 6649,057
Objectives[45]positionZ = 30,64916
Objectives[45]Timeout_Min = 0
Objectives[45]Timeout_Sec = 4
Objectives[45]mission_ActorsCount = 0
Objectives[45]mission_Vehicles = 0
Objectives[45]Mission_Needed_Vehicles = 0
Objectives[45]mission_PropsCount = 0
Objectives[45]mission_Pickup_Props_Count = 0
Objectives[45]ObjectiveMessages = 0

Objectives[46]Type = Set_Player_Actor_Objective
Objectives[46]Text = 
Objectives[46]positionX = 143,3806
Objectives[46]positionY = 6646,767
Objectives[46]positionZ = 30,66804
Objectives[46]SetPlayerActor_Use_Player = False
Objectives[46]SetPlayerActor_Player_Controllable = False
Objectives[46]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[46]SetPlayerActor_Use_Actor = True
Objectives[46]SetPlayerActor_RelationshipGroup_Change = False
Objectives[46]SetPlayerActor_RelationshipGroup = Neutral
Objectives[46]SetPlayerActor_Invincible_Change = False
Objectives[46]SetPlayerActor_Invincible = False
Objectives[46]SetPlayerActor_NewTask = True
Objectives[46]Int_Task = 99
Objectives[46]Task_Repeat = False
Objectives[46]Task_Timeout = False
Objectives[46]Task_Guard_Range = 10
Objectives[46]Task_Stay_In_Range = True
Objectives[46]Task_Wander_Range = 10
Objectives[46]Task_Scenario = NONE
Objectives[46]Task_TalkingAnimation = mic_chatter
Objectives[46]Task_Time = 1
Objectives[46]TaskListCount = 2
Objectives[46]Task_List[0]Type = TalkingTask
Objectives[46]Task_List[0]positionX = 143,3806
Objectives[46]Task_List[0]positionY = 6646,767
Objectives[46]Task_List[0]positionZ = 31,16804
Objectives[46]Task_List[0]time = 4
Objectives[46]Task_List[1]Type = GestureAnimationTask
Objectives[46]Task_List[1]positionX = 143,3806
Objectives[46]Task_List[1]positionY = 6646,767
Objectives[46]Task_List[1]positionZ = 31,16804
Objectives[46]Task_List[1]time = 1000
Objectives[46]Task_List[1]animName = gesture_point
Objectives[46]mission_ActorsCount = 0
Objectives[46]mission_Vehicles = 0
Objectives[46]Mission_Needed_Vehicles = 0
Objectives[46]mission_PropsCount = 0
Objectives[46]mission_Pickup_Props_Count = 0
Objectives[46]ObjectiveMessages = 0

Objectives[47]Text = ~p~Norm~w~: You need to show us what you can do. So we can check how much you're worth.
Objectives[47]Type = Timeout_Objective
Objectives[47]positionX = 143,3806
Objectives[47]positionY = 6646,767
Objectives[47]positionZ = 30,66804
Objectives[47]Timeout_Min = 0
Objectives[47]Timeout_Sec = 4
Objectives[47]mission_ActorsCount = 0
Objectives[47]mission_Vehicles = 0
Objectives[47]Mission_Needed_Vehicles = 0
Objectives[47]mission_PropsCount = 0
Objectives[47]mission_Pickup_Props_Count = 0
Objectives[47]ObjectiveMessages = 0

Objectives[48]Type = Set_Player_Actor_Objective
Objectives[48]Text = 
Objectives[48]positionX = 142,985
Objectives[48]positionY = 6643,751
Objectives[48]positionZ = 30,54032
Objectives[48]SetPlayerActor_Use_Player = False
Objectives[48]SetPlayerActor_Player_Controllable = False
Objectives[48]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[48]SetPlayerActor_Use_Actor = True
Objectives[48]SetPlayerActor_RelationshipGroup_Change = False
Objectives[48]SetPlayerActor_RelationshipGroup = Neutral
Objectives[48]SetPlayerActor_Invincible_Change = False
Objectives[48]SetPlayerActor_Invincible = False
Objectives[48]SetPlayerActor_NewTask = True
Objectives[48]Int_Task = 99
Objectives[48]Task_Repeat = False
Objectives[48]Task_Timeout = False
Objectives[48]Task_Guard_Range = 10
Objectives[48]Task_Stay_In_Range = True
Objectives[48]Task_Wander_Range = 10
Objectives[48]Task_Scenario = NONE
Objectives[48]Task_TalkingAnimation = mic_chatter
Objectives[48]Task_Time = 1
Objectives[48]TaskListCount = 2
Objectives[48]Task_List[0]Type = TalkingTask
Objectives[48]Task_List[0]positionX = 142,1666
Objectives[48]Task_List[0]positionY = 6644,631
Objectives[48]Task_List[0]positionZ = 31,08952
Objectives[48]Task_List[0]time = 4
Objectives[48]Task_List[1]Type = GestureAnimationTask
Objectives[48]Task_List[1]positionX = 142,1666
Objectives[48]Task_List[1]positionY = 6644,631
Objectives[48]Task_List[1]positionZ = 31,08952
Objectives[48]Task_List[1]time = 1000
Objectives[48]Task_List[1]animName = gesture_you_hard
Objectives[48]mission_ActorsCount = 0
Objectives[48]mission_Vehicles = 0
Objectives[48]Mission_Needed_Vehicles = 0
Objectives[48]mission_PropsCount = 0
Objectives[48]mission_Pickup_Props_Count = 0
Objectives[48]ObjectiveMessages = 0

Objectives[49]Text = ~p~Norm~w~: You're gonna have a helluva long drive so be ready.
Objectives[49]Type = Timeout_Objective
Objectives[49]positionX = 142,1666
Objectives[49]positionY = 6644,631
Objectives[49]positionZ = 30,58952
Objectives[49]Timeout_Min = 0
Objectives[49]Timeout_Sec = 4
Objectives[49]mission_ActorsCount = 0
Objectives[49]mission_Vehicles = 0
Objectives[49]Mission_Needed_Vehicles = 0
Objectives[49]mission_PropsCount = 0
Objectives[49]mission_Pickup_Props_Count = 0
Objectives[49]ObjectiveMessages = 0

Objectives[50]Type = Cutscenes_Objective
Objectives[50]Text = 
Objectives[50]positionX = 137,1028
Objectives[50]positionY = 6651,181
Objectives[50]positionZ = 31,63009
Objectives[50]Cutscenes_Time = 0
Objectives[50]Cutscenes_Trans_Time = 0
Objectives[50]Cutscenes_FOV = 40
Objectives[50]Cutscenes_Shake = Hand
Objectives[50]Cutscenes_Amplitude = 0,1
Objectives[50]Cutscenes_FadeOut = False
Objectives[50]Cutscenes_FadeIn = False
Objectives[50]Cutscenes_End = False
Objectives[50]Cutscenes_Point_At_Position = True
Objectives[50]Cutscenes_Point_At_Player = False
Objectives[50]Cutscenes_Point_At_Actor = False
Objectives[50]Cutscenes_Point_At_Vehicle = False
Objectives[50]Cutscenes_Follow_Player = False
Objectives[50]Cutscenes_Follow_Actor = False
Objectives[50]Cutscenes_Follow_Vehicle = False
Objectives[50]Cutscenes_Follow_Distancee = 0,1
Objectives[50]Cutscenes_Follow_Hieght = 0
Objectives[50]Cutscenes_Follow_Angle = 0
Objectives[50]mission_ActorsCount = 0
Objectives[50]mission_Vehicles = 0
Objectives[50]Mission_Needed_Vehicles = 0
Objectives[50]mission_PropsCount = 0
Objectives[50]mission_Pickup_Props_Count = 0
Objectives[50]ObjectiveMessages = 0

Objectives[51]Type = Set_Player_Actor_Objective
Objectives[51]Text = 
Objectives[51]positionX = 138,8913
Objectives[51]positionY = 6652,779
Objectives[51]positionZ = 30,49943
Objectives[51]SetPlayerActor_Use_Player = True
Objectives[51]SetPlayerActor_Player_Controllable = False
Objectives[51]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[51]SetPlayerActor_Use_Actor = False
Objectives[51]SetPlayerActor_RelationshipGroup_Change = False
Objectives[51]SetPlayerActor_RelationshipGroup = Neutral
Objectives[51]SetPlayerActor_Invincible_Change = False
Objectives[51]SetPlayerActor_Invincible = False
Objectives[51]SetPlayerActor_NewTask = True
Objectives[51]Int_Task = 99
Objectives[51]Task_Repeat = False
Objectives[51]Task_Timeout = False
Objectives[51]Task_Guard_Range = 10
Objectives[51]Task_Stay_In_Range = True
Objectives[51]Task_Wander_Range = 10
Objectives[51]Task_Scenario = NONE
Objectives[51]Task_TalkingAnimation = mic_chatter
Objectives[51]Task_Time = 1
Objectives[51]TaskListCount = 2
Objectives[51]Task_List[0]Type = TalkingTask
Objectives[51]Task_List[0]positionX = 138,8913
Objectives[51]Task_List[0]positionY = 6652,779
Objectives[51]Task_List[0]positionZ = 30,99943
Objectives[51]Task_List[0]time = 4
Objectives[51]Task_List[1]Type = GestureAnimationTask
Objectives[51]Task_List[1]positionX = 138,8913
Objectives[51]Task_List[1]positionY = 6652,779
Objectives[51]Task_List[1]positionZ = 30,99943
Objectives[51]Task_List[1]time = 1000
Objectives[51]Task_List[1]animName = gesture_bring_it_on
Objectives[51]mission_ActorsCount = 0
Objectives[51]mission_Vehicles = 0
Objectives[51]Mission_Needed_Vehicles = 0
Objectives[51]mission_PropsCount = 0
Objectives[51]mission_Pickup_Props_Count = 0
Objectives[51]ObjectiveMessages = 0

Objectives[52]Text = ~d~Daniel~w~: I'll do everything for my son's freedom.
Objectives[52]Type = Timeout_Objective
Objectives[52]positionX = 138,8913
Objectives[52]positionY = 6652,779
Objectives[52]positionZ = 30,49943
Objectives[52]Timeout_Min = 0
Objectives[52]Timeout_Sec = 4
Objectives[52]mission_ActorsCount = 0
Objectives[52]mission_Vehicles = 0
Objectives[52]Mission_Needed_Vehicles = 0
Objectives[52]mission_PropsCount = 0
Objectives[52]mission_Pickup_Props_Count = 0
Objectives[52]ObjectiveMessages = 0

Objectives[53]Type = Set_Player_Actor_Objective
Objectives[53]Text = 
Objectives[53]positionX = 140,743
Objectives[53]positionY = 6650,769
Objectives[53]positionZ = 30,50365
Objectives[53]SetPlayerActor_Use_Player = True
Objectives[53]SetPlayerActor_Player_Controllable = True
Objectives[53]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[53]SetPlayerActor_Use_Actor = False
Objectives[53]SetPlayerActor_RelationshipGroup_Change = False
Objectives[53]SetPlayerActor_RelationshipGroup = Neutral
Objectives[53]SetPlayerActor_Invincible_Change = False
Objectives[53]SetPlayerActor_Invincible = False
Objectives[53]SetPlayerActor_NewTask = False
Objectives[53]Int_Task = 0
Objectives[53]Task_Repeat = False
Objectives[53]Task_Timeout = False
Objectives[53]Task_Guard_Range = 10
Objectives[53]Task_Stay_In_Range = True
Objectives[53]Task_Wander_Range = 10
Objectives[53]Task_Scenario = NONE
Objectives[53]Task_TalkingAnimation = mic_chatter
Objectives[53]Task_Time = 1
Objectives[53]mission_ActorsCount = 0
Objectives[53]mission_Vehicles = 0
Objectives[53]Mission_Needed_Vehicles = 0
Objectives[53]mission_PropsCount = 0
Objectives[53]mission_Pickup_Props_Count = 0
Objectives[53]ObjectiveMessages = 0

Objectives[54]Type = Set_Player_Actor_Objective
Objectives[54]Text = 
Objectives[54]positionX = 141,0767
Objectives[54]positionY = 6653,159
Objectives[54]positionZ = 30,5234
Objectives[54]SetPlayerActor_Use_Player = False
Objectives[54]SetPlayerActor_Player_Controllable = True
Objectives[54]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[54]SetPlayerActor_Use_Actor = True
Objectives[54]SetPlayerActor_RelationshipGroup_Change = False
Objectives[54]SetPlayerActor_RelationshipGroup = Neutral
Objectives[54]SetPlayerActor_Invincible_Change = False
Objectives[54]SetPlayerActor_Invincible = False
Objectives[54]SetPlayerActor_NewTask = True
Objectives[54]Int_Task = 3
Objectives[54]Task_Repeat = False
Objectives[54]Task_Timeout = False
Objectives[54]Task_Guard_Range = 10
Objectives[54]Task_Stay_In_Range = True
Objectives[54]Task_Wander_Range = 10
Objectives[54]Task_Scenario = WORLD_HUMAN_SMOKING
Objectives[54]Task_TalkingAnimation = mic_chatter
Objectives[54]Task_Time = 1
Objectives[54]mission_ActorsCount = 0
Objectives[54]mission_Vehicles = 0
Objectives[54]Mission_Needed_Vehicles = 0
Objectives[54]mission_PropsCount = 0
Objectives[54]mission_Pickup_Props_Count = 0
Objectives[54]ObjectiveMessages = 0

Objectives[55]Type = Cutscenes_Objective
Objectives[55]Text = 
Objectives[55]positionX = 142,6422
Objectives[55]positionY = 6653,111
Objectives[55]positionZ = 31,60559
Objectives[55]Cutscenes_Time = 0
Objectives[55]Cutscenes_Trans_Time = 0
Objectives[55]Cutscenes_FOV = 30
Objectives[55]Cutscenes_Shake = Hand
Objectives[55]Cutscenes_Amplitude = 0
Objectives[55]Cutscenes_FadeOut = False
Objectives[55]Cutscenes_FadeIn = False
Objectives[55]Cutscenes_End = True
Objectives[55]Cutscenes_Point_At_Position = False
Objectives[55]Cutscenes_Point_At_Player = False
Objectives[55]Cutscenes_Point_At_Actor = False
Objectives[55]Cutscenes_Point_At_Vehicle = False
Objectives[55]Cutscenes_Follow_Player = False
Objectives[55]Cutscenes_Follow_Actor = False
Objectives[55]Cutscenes_Follow_Vehicle = False
Objectives[55]Cutscenes_Follow_Distancee = 10
Objectives[55]Cutscenes_Follow_Hieght = 1
Objectives[55]Cutscenes_Follow_Angle = 0
Objectives[55]mission_ActorsCount = 0
Objectives[55]mission_Vehicles = 0
Objectives[55]Mission_Needed_Vehicles = 0
Objectives[55]mission_PropsCount = 0
Objectives[55]mission_Pickup_Props_Count = 0
Objectives[55]ObjectiveMessages = 0

Objectives[56]Text = ~~p~Norm~w~: That's good. I've hid a van few hundred meters from here. I'll send you a message later.
Objectives[56]Type = Timeout_Objective
Objectives[56]positionX = 140,8458
Objectives[56]positionY = 6654,564
Objectives[56]positionZ = 30,53683
Objectives[56]Timeout_Min = 0
Objectives[56]Timeout_Sec = 4
Objectives[56]mission_ActorsCount = 0
Objectives[56]mission_Vehicles = 0
Objectives[56]Mission_Needed_Vehicles = 0
Objectives[56]mission_PropsCount = 0
Objectives[56]mission_Pickup_Props_Count = 0
Objectives[56]ObjectiveMessages = 0

Objectives[57]Text = Get in the ~b~van~w~.
Objectives[57]FaildText = 
Objectives[57]Type = Enter_Vehicle
Objectives[57]positionX = 152,9595
Objectives[57]positionY = 6448,549
Objectives[57]positionZ = 30,26992
Objectives[57]EnterVehicle_AsPassenger = False
Objectives[57]EnterVehicle_CanExit = True
Objectives[57]EnterVehicle_SetIsWanted = False
Objectives[57]EnterVehicle_SeatIndex = 0
Objectives[57]mission_ActorsCount = 0
Objectives[57]mission_Vehicles = 0
Objectives[57]Mission_Needed_Vehicles = 0
Objectives[57]mission_PropsCount = 0
Objectives[57]mission_Pickup_Props_Count = 0
Objectives[57]ObjectiveMessages = 0

Objectives[58]Text = 
Objectives[58]Type = Timeout_Objective
Objectives[58]positionX = 146,8757
Objectives[58]positionY = 6448,842
Objectives[58]positionZ = 30,42606
Objectives[58]Timeout_Min = 0
Objectives[58]Timeout_Sec = 3
Objectives[58]mission_ActorsCount = 0
Objectives[58]mission_Vehicles = 0
Objectives[58]Mission_Needed_Vehicles = 0
Objectives[58]mission_PropsCount = 0
Objectives[58]mission_Pickup_Props_Count = 1
Objectives[58]mission_Pickup_Props[0]Model = PICKUP_WEAPON_PISTOL
Objectives[58]mission_Pickup_Props[0]Value = 100
Objectives[58]mission_Pickup_Props[0]positionX = 180,3776
Objectives[58]mission_Pickup_Props[0]positionY = 6397,407
Objectives[58]mission_Pickup_Props[0]positionZ = 30,84944
Objectives[58]mission_Pickup_Props[0]rotationX = 0
Objectives[58]mission_Pickup_Props[0]rotationY = 0
Objectives[58]mission_Pickup_Props[0]rotationZ = 35
Objectives[58]mission_Pickup_Props[0]Needed_For_Pickup_Prop_Objective_Count = 1
Objectives[58]mission_Pickup_Props[0]Needed_For_Pickup_Prop_Objective[0] = 59
Objectives[58]ObjectiveMessages = 2
Objectives[58]ObjectiveMessages[0]positionX = 144,8152
Objectives[58]ObjectiveMessages[0]positionY = 6450,001
Objectives[58]ObjectiveMessages[0]positionZ = 30,46817
Objectives[58]ObjectiveMessages[0]Message = Yo, listen up i forgot to tell you that i hid a gun behind that building go and take it.
Objectives[58]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[58]ObjectiveMessages[0]Sender = Norm
Objectives[58]ObjectiveMessages[0]Subject = Info
Objectives[58]ObjectiveMessages[0]MessageColor = White
Objectives[58]ObjectiveMessages[0]PlayFromStart = True
Objectives[58]ObjectiveMessages[0]Delay = False
Objectives[58]ObjectiveMessages[0]DelayTime = 0
Objectives[58]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[58]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[58]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[58]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[58]ObjectiveMessages[0]TypeSubtitle = False
Objectives[58]ObjectiveMessages[0]TypeTextMesage = True
Objectives[58]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[58]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[58]ObjectiveMessages[1]positionX = 146,1318
Objectives[58]ObjectiveMessages[1]positionY = 6453,073
Objectives[58]ObjectiveMessages[1]positionZ = 30,46878
Objectives[58]ObjectiveMessages[1]Message = And, you'll need to go to Los santos and place these packages in a place that's on your gps.
Objectives[58]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[58]ObjectiveMessages[1]Sender = Norm
Objectives[58]ObjectiveMessages[1]Subject = Info v2
Objectives[58]ObjectiveMessages[1]MessageColor = White
Objectives[58]ObjectiveMessages[1]PlayFromStart = True
Objectives[58]ObjectiveMessages[1]Delay = False
Objectives[58]ObjectiveMessages[1]DelayTime = 0
Objectives[58]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[58]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[58]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[58]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[58]ObjectiveMessages[1]TypeSubtitle = False
Objectives[58]ObjectiveMessages[1]TypeTextMesage = True
Objectives[58]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[58]ObjectiveMessages[1]PhoneMessageDisplayTime = 15

Objectives[59]Text = Collect the ~g~gun~w~.
Objectives[59]CollectPickupsAddBlips = True
Objectives[59]FaildText = 
Objectives[59]Type = Collect_Pickup
Objectives[59]positionX = 181,1908
Objectives[59]positionY = 6396,536
Objectives[59]positionZ = 30,35999
Objectives[59]mission_ActorsCount = 0
Objectives[59]mission_Vehicles = 0
Objectives[59]Mission_Needed_Vehicles = 0
Objectives[59]mission_PropsCount = 0
Objectives[59]mission_Pickup_Props_Count = 0
Objectives[59]ObjectiveMessages = 0

Objectives[60]Text = Enter the ~b~van~w~.
Objectives[60]FaildText = 
Objectives[60]Type = Enter_Vehicle
Objectives[60]positionX = 165,7762
Objectives[60]positionY = 6434,058
Objectives[60]positionZ = 30,29956
Objectives[60]EnterVehicle_AsPassenger = False
Objectives[60]EnterVehicle_CanExit = True
Objectives[60]EnterVehicle_SetIsWanted = False
Objectives[60]EnterVehicle_SeatIndex = 0
Objectives[60]mission_ActorsCount = 0
Objectives[60]mission_Vehicles = 0
Objectives[60]Mission_Needed_Vehicles = 0
Objectives[60]mission_PropsCount = 0
Objectives[60]mission_Pickup_Props_Count = 0
Objectives[60]ObjectiveMessages = 0

Objectives[61]Text = Drive to the ~y~destination~w~.
Objectives[61]Text2 = 
Objectives[61]Text3 = 
Objectives[61]Failed_Text = 
Objectives[61]Type = Checkpoint
Objectives[61]Checkpoint_Type = 45
Objectives[61]Reserved = 1
Objectives[61]ColorR = 255
Objectives[61]ColorG = 255
Objectives[61]ColorB = 0
Objectives[61]ColorA = 255
Objectives[61]IconColorR = 255
Objectives[61]IconColorG = 255
Objectives[61]IconColorB = 0
Objectives[61]IconColorA = 255
Objectives[61]positionX = -1442,931
Objectives[61]positionY = -607,9254
Objectives[61]positionZ = 29,50677
Objectives[61]Heading = -50
Objectives[61]Diameter = 2
Objectives[61]minimum_hight = 2
Objectives[61]maximum_hight = 10
Objectives[61]TriggerDistance = 1
Objectives[61]PlaySound = False
Objectives[61]LoseWanted = True
Objectives[61]Stop_Vehicle = False
Objectives[61]DeliverVehicleOnly = False
Objectives[61]DeliverTrailor = False
Objectives[61]DeliverTowTruck = False
Objectives[61]DeliverVehicleCargobob = False
Objectives[61]DeliverPropCargobob = False
Objectives[61]mission_ActorsCount = 5
Objectives[61]mission_Actors[0]Survive_Number = 0
Objectives[61]mission_Actors[0]Failed_Text = 
Objectives[61]mission_Actors[0]Remove_After = 65
Objectives[61]mission_Actors[0]positionX = -1421,516
Objectives[61]mission_Actors[0]positionY = -652,3091
Objectives[61]mission_Actors[0]positionZ = 28,67338
Objectives[61]mission_Actors[0]Heading = 30,00006
Objectives[61]mission_Actors[0]String_Name = u_m_m_jewelsec_01
Objectives[61]mission_Actors[0]Relationship_Group = Enemy1
Objectives[61]mission_Actors[0]AddBlip = False
Objectives[61]mission_Actors[0]ShowCone = False
Objectives[61]mission_Actors[0]Invincible = False
Objectives[61]mission_Actors[0]CanFightArmedPedsWhenNotArmed = False
Objectives[61]mission_Actors[0]AlwaysFight = False
Objectives[61]mission_Actors[0]Seeing_Range = 5
Objectives[61]mission_Actors[0]Hearing_Range = 10
Objectives[61]mission_Actors[0]CombatMovement = Defensive
Objectives[61]mission_Actors[0]weapon = MicroSMG
Objectives[61]mission_Actors[0]Variation = Default
Objectives[61]mission_Actors[0]Task = 0
Objectives[61]mission_Actors[0]Task_Guard_Range = 5
Objectives[61]mission_Actors[0]Task_Stay_In_Range = True
Objectives[61]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[61]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[61]mission_Actors[0]Task_Scenario = NONE
Objectives[61]mission_Actors[1]Survive_Number = 0
Objectives[61]mission_Actors[1]Failed_Text = 
Objectives[61]mission_Actors[1]Remove_After = 65
Objectives[61]mission_Actors[1]positionX = -1422,655
Objectives[61]mission_Actors[1]positionY = -651,2493
Objectives[61]mission_Actors[1]positionZ = 28,66255
Objectives[61]mission_Actors[1]Heading = 240
Objectives[61]mission_Actors[1]String_Name = u_m_m_jewelsec_01
Objectives[61]mission_Actors[1]Relationship_Group = Enemy1
Objectives[61]mission_Actors[1]AddBlip = False
Objectives[61]mission_Actors[1]ShowCone = False
Objectives[61]mission_Actors[1]Invincible = False
Objectives[61]mission_Actors[1]CanFightArmedPedsWhenNotArmed = False
Objectives[61]mission_Actors[1]AlwaysFight = True
Objectives[61]mission_Actors[1]Seeing_Range = 30
Objectives[61]mission_Actors[1]Hearing_Range = 30
Objectives[61]mission_Actors[1]CombatMovement = Defensive
Objectives[61]mission_Actors[1]weapon = MicroSMG
Objectives[61]mission_Actors[1]Variation = Random
Objectives[61]mission_Actors[1]Task = 0
Objectives[61]mission_Actors[1]Task_Guard_Range = 5
Objectives[61]mission_Actors[1]Task_Stay_In_Range = True
Objectives[61]mission_Actors[1]Task_Enter_Vehicle_Seat_Position = -1
Objectives[61]mission_Actors[1]Task_Can_Exit_Vehicle = True
Objectives[61]mission_Actors[1]Task_Scenario = NONE
Objectives[61]mission_Actors[2]Survive_Number = 0
Objectives[61]mission_Actors[2]Failed_Text = 
Objectives[61]mission_Actors[2]Remove_After = 65
Objectives[61]mission_Actors[2]positionX = -1422,039
Objectives[61]mission_Actors[2]positionY = -641,5352
Objectives[61]mission_Actors[2]positionZ = 28,67338
Objectives[61]mission_Actors[2]Heading = 225
Objectives[61]mission_Actors[2]String_Name = u_m_m_jewelsec_01
Objectives[61]mission_Actors[2]Relationship_Group = Enemy1
Objectives[61]mission_Actors[2]AddBlip = False
Objectives[61]mission_Actors[2]ShowCone = False
Objectives[61]mission_Actors[2]Invincible = False
Objectives[61]mission_Actors[2]CanFightArmedPedsWhenNotArmed = True
Objectives[61]mission_Actors[2]AlwaysFight = True
Objectives[61]mission_Actors[2]Seeing_Range = 5
Objectives[61]mission_Actors[2]Hearing_Range = 5
Objectives[61]mission_Actors[2]CombatMovement = Offensive
Objectives[61]mission_Actors[2]weapon = Pistol
Objectives[61]mission_Actors[2]Variation = Random
Objectives[61]mission_Actors[2]Task = 0
Objectives[61]mission_Actors[2]Task_Guard_Range = 5
Objectives[61]mission_Actors[2]Task_Stay_In_Range = True
Objectives[61]mission_Actors[2]Task_Enter_Vehicle_Seat_Position = -1
Objectives[61]mission_Actors[2]Task_Can_Exit_Vehicle = True
Objectives[61]mission_Actors[2]Task_Scenario = NONE
Objectives[61]mission_Actors[3]Survive_Number = 0
Objectives[61]mission_Actors[3]Failed_Text = 
Objectives[61]mission_Actors[3]Remove_After = 65
Objectives[61]mission_Actors[3]positionX = -1414,766
Objectives[61]mission_Actors[3]positionY = -640,6528
Objectives[61]mission_Actors[3]positionZ = 28,67338
Objectives[61]mission_Actors[3]Heading = 195,0036
Objectives[61]mission_Actors[3]String_Name = s_m_y_doorman_01
Objectives[61]mission_Actors[3]Relationship_Group = Enemy1
Objectives[61]mission_Actors[3]AddBlip = False
Objectives[61]mission_Actors[3]ShowCone = False
Objectives[61]mission_Actors[3]Invincible = False
Objectives[61]mission_Actors[3]CanFightArmedPedsWhenNotArmed = True
Objectives[61]mission_Actors[3]AlwaysFight = True
Objectives[61]mission_Actors[3]Seeing_Range = 30
Objectives[61]mission_Actors[3]Hearing_Range = 10
Objectives[61]mission_Actors[3]CombatMovement = Offensive
Objectives[61]mission_Actors[3]weapon = PumpShotgun
Objectives[61]mission_Actors[3]Variation = Random
Objectives[61]mission_Actors[3]Task = 0
Objectives[61]mission_Actors[3]Task_Guard_Range = 5
Objectives[61]mission_Actors[3]Task_Stay_In_Range = True
Objectives[61]mission_Actors[3]Task_Enter_Vehicle_Seat_Position = -1
Objectives[61]mission_Actors[3]Task_Can_Exit_Vehicle = True
Objectives[61]mission_Actors[3]Task_Scenario = NONE
Objectives[61]mission_Actors[4]Survive_Number = 0
Objectives[61]mission_Actors[4]Failed_Text = 
Objectives[61]mission_Actors[4]Remove_After = 65
Objectives[61]mission_Actors[4]positionX = -1414,381
Objectives[61]mission_Actors[4]positionY = -642,2933
Objectives[61]mission_Actors[4]positionZ = 28,67338
Objectives[61]mission_Actors[4]Heading = 0,001828419
Objectives[61]mission_Actors[4]String_Name = s_m_m_bouncer_01
Objectives[61]mission_Actors[4]Relationship_Group = Enemy1
Objectives[61]mission_Actors[4]AddBlip = False
Objectives[61]mission_Actors[4]ShowCone = False
Objectives[61]mission_Actors[4]Invincible = False
Objectives[61]mission_Actors[4]CanFightArmedPedsWhenNotArmed = True
Objectives[61]mission_Actors[4]AlwaysFight = True
Objectives[61]mission_Actors[4]Seeing_Range = 30
Objectives[61]mission_Actors[4]Hearing_Range = 30
Objectives[61]mission_Actors[4]CombatMovement = Offensive
Objectives[61]mission_Actors[4]weapon = Pistol
Objectives[61]mission_Actors[4]Variation = Random
Objectives[61]mission_Actors[4]Task = 0
Objectives[61]mission_Actors[4]Task_Guard_Range = 5
Objectives[61]mission_Actors[4]Task_Stay_In_Range = True
Objectives[61]mission_Actors[4]Task_Enter_Vehicle_Seat_Position = -1
Objectives[61]mission_Actors[4]Task_Can_Exit_Vehicle = True
Objectives[61]mission_Actors[4]Task_Scenario = NONE
Objectives[61]mission_Vehicles = 3
Objectives[61]mission_Vehicles[0]positionX = -1409,006
Objectives[61]mission_Vehicles[0]positionY = -646,4859
Objectives[61]mission_Vehicles[0]positionZ = 28,64595
Objectives[61]mission_Vehicles[0]Heading = 264,9401
Objectives[61]mission_Vehicles[0]Name = Benson
Objectives[61]mission_Vehicles[0]Model = benson
Objectives[61]mission_Vehicles[0]PrimaryColor = MetallicBlackRed
Objectives[61]mission_Vehicles[0]SecondaryColor = MetallicBlackRed
Objectives[61]mission_Vehicles[0]PearlescentColor = MetallicBlack
Objectives[61]mission_Vehicles[0]HasPearlescent = False
Objectives[61]mission_Vehicles[0]Livery = 0
Objectives[61]mission_Vehicles[0]DirtLevel = 0
Objectives[61]mission_Vehicles[0]LockedForPlayer = False
Objectives[61]mission_Vehicles[0]Locked = False
Objectives[61]mission_Vehicles[0]Alarm = False
Objectives[61]mission_Vehicles[0]HotWired = False
Objectives[61]mission_Vehicles[0]Invincible = False
Objectives[61]mission_Vehicles[0]SetZeroMaxSpeed = False
Objectives[61]mission_Vehicles[0]Remove_After = 0
Objectives[61]mission_Vehicles[0]Survive_Number = 0
Objectives[61]mission_Vehicles[0]Failed_Text = 
Objectives[61]mission_Vehicles[1]positionX = -1413,906
Objectives[61]mission_Vehicles[1]positionY = -650,3882
Objectives[61]mission_Vehicles[1]positionZ = 28,64814
Objectives[61]mission_Vehicles[1]Heading = 265
Objectives[61]mission_Vehicles[1]Name = Benson
Objectives[61]mission_Vehicles[1]Model = benson
Objectives[61]mission_Vehicles[1]PrimaryColor = MetallicBlackRed
Objectives[61]mission_Vehicles[1]SecondaryColor = MetallicBlackRed
Objectives[61]mission_Vehicles[1]PearlescentColor = MetallicBlack
Objectives[61]mission_Vehicles[1]HasPearlescent = False
Objectives[61]mission_Vehicles[1]Livery = 0
Objectives[61]mission_Vehicles[1]DirtLevel = 0
Objectives[61]mission_Vehicles[1]LockedForPlayer = False
Objectives[61]mission_Vehicles[1]Locked = False
Objectives[61]mission_Vehicles[1]Alarm = False
Objectives[61]mission_Vehicles[1]HotWired = False
Objectives[61]mission_Vehicles[1]Invincible = False
Objectives[61]mission_Vehicles[1]SetZeroMaxSpeed = False
Objectives[61]mission_Vehicles[1]Remove_After = 0
Objectives[61]mission_Vehicles[1]Survive_Number = 0
Objectives[61]mission_Vehicles[1]Failed_Text = 
Objectives[61]mission_Vehicles[2]positionX = -1423,517
Objectives[61]mission_Vehicles[2]positionY = -652,6956
Objectives[61]mission_Vehicles[2]positionZ = 28,23364
Objectives[61]mission_Vehicles[2]Heading = 219,9421
Objectives[61]mission_Vehicles[2]Name = Prairie
Objectives[61]mission_Vehicles[2]Model = prairie
Objectives[61]mission_Vehicles[2]PrimaryColor = MetallicBlazeRed
Objectives[61]mission_Vehicles[2]SecondaryColor = MetallicBlackRed
Objectives[61]mission_Vehicles[2]PearlescentColor = MetallicBlack
Objectives[61]mission_Vehicles[2]HasPearlescent = False
Objectives[61]mission_Vehicles[2]Livery = -1
Objectives[61]mission_Vehicles[2]DirtLevel = 0
Objectives[61]mission_Vehicles[2]LockedForPlayer = False
Objectives[61]mission_Vehicles[2]Locked = False
Objectives[61]mission_Vehicles[2]Alarm = False
Objectives[61]mission_Vehicles[2]HotWired = False
Objectives[61]mission_Vehicles[2]Invincible = False
Objectives[61]mission_Vehicles[2]SetZeroMaxSpeed = False
Objectives[61]mission_Vehicles[2]Remove_After = 0
Objectives[61]mission_Vehicles[2]Survive_Number = 0
Objectives[61]mission_Vehicles[2]Failed_Text = 
Objectives[61]Mission_Needed_Vehicles = 0
Objectives[61]mission_PropsCount = 0
Objectives[61]mission_Pickup_Props_Count = 0
Objectives[61]ObjectiveMessages = 0

Objectives[62]Text = ~d~Daniel~w~: Uhh, ain't this a model agency...?
Objectives[62]Type = Timeout_Objective
Objectives[62]positionX = -1443,201
Objectives[62]positionY = -606,418
Objectives[62]positionZ = 29,73895
Objectives[62]Timeout_Min = 0
Objectives[62]Timeout_Sec = 5
Objectives[62]mission_ActorsCount = 0
Objectives[62]mission_Vehicles = 0
Objectives[62]Mission_Needed_Vehicles = 0
Objectives[62]mission_PropsCount = 0
Objectives[62]mission_Pickup_Props_Count = 2
Objectives[62]mission_Pickup_Props[0]Model = p_binbag_01_s
Objectives[62]mission_Pickup_Props[0]Value = 1
Objectives[62]mission_Pickup_Props[0]positionX = -1445,451
Objectives[62]mission_Pickup_Props[0]positionY = -608,7355
Objectives[62]mission_Pickup_Props[0]positionZ = 30,19305
Objectives[62]mission_Pickup_Props[0]rotationX = 0
Objectives[62]mission_Pickup_Props[0]rotationY = 0
Objectives[62]mission_Pickup_Props[0]rotationZ = -105
Objectives[62]mission_Pickup_Props[0]Needed_For_Pickup_Prop_Objective_Count = 1
Objectives[62]mission_Pickup_Props[0]Needed_For_Pickup_Prop_Objective[0] = 63
Objectives[62]mission_Pickup_Props[1]Model = p_binbag_01_s
Objectives[62]mission_Pickup_Props[1]Value = 1
Objectives[62]mission_Pickup_Props[1]positionX = -1444,656
Objectives[62]mission_Pickup_Props[1]positionY = -609,7186
Objectives[62]mission_Pickup_Props[1]positionZ = 30,33475
Objectives[62]mission_Pickup_Props[1]rotationX = 0
Objectives[62]mission_Pickup_Props[1]rotationY = 0
Objectives[62]mission_Pickup_Props[1]rotationZ = -105
Objectives[62]mission_Pickup_Props[1]Needed_For_Pickup_Prop_Objective_Count = 1
Objectives[62]mission_Pickup_Props[1]Needed_For_Pickup_Prop_Objective[0] = 63
Objectives[62]ObjectiveMessages = 1
Objectives[62]ObjectiveMessages[0]positionX = -1445,732
Objectives[62]ObjectiveMessages[0]positionY = -604,5008
Objectives[62]ObjectiveMessages[0]positionZ = 29,8756
Objectives[62]ObjectiveMessages[0]Message = Go inside through the back and leave these packages there. Don't forget to take them with you.
Objectives[62]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[62]ObjectiveMessages[0]Sender = Norm
Objectives[62]ObjectiveMessages[0]Subject = Info v3
Objectives[62]ObjectiveMessages[0]MessageColor = White
Objectives[62]ObjectiveMessages[0]PlayFromStart = True
Objectives[62]ObjectiveMessages[0]Delay = False
Objectives[62]ObjectiveMessages[0]DelayTime = 0
Objectives[62]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[62]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[62]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[62]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[62]ObjectiveMessages[0]TypeSubtitle = False
Objectives[62]ObjectiveMessages[0]TypeTextMesage = True
Objectives[62]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[62]ObjectiveMessages[0]PhoneMessageDisplayTime = 15

Objectives[63]Text = Pick up the ~g~packages~w~.
Objectives[63]CollectPickupsAddBlips = True
Objectives[63]FaildText = 
Objectives[63]Type = Collect_Pickup
Objectives[63]positionX = -1445,668
Objectives[63]positionY = -609,2612
Objectives[63]positionZ = 29,68948
Objectives[63]mission_ActorsCount = 0
Objectives[63]mission_Vehicles = 0
Objectives[63]Mission_Needed_Vehicles = 0
Objectives[63]mission_PropsCount = 0
Objectives[63]mission_Pickup_Props_Count = 0
Objectives[63]ObjectiveMessages = 0

Objectives[64]Text = Enter the ~y~building~w~, be aware of the ~r~security~w~.
Objectives[64]Text2 = 
Objectives[64]Text3 = 
Objectives[64]Failed_Text = 
Objectives[64]Type = Checkpoint
Objectives[64]Checkpoint_Type = 45
Objectives[64]Reserved = 1
Objectives[64]ColorR = 255
Objectives[64]ColorG = 255
Objectives[64]ColorB = 0
Objectives[64]ColorA = 255
Objectives[64]IconColorR = 255
Objectives[64]IconColorG = 255
Objectives[64]IconColorB = 0
Objectives[64]IconColorA = 255
Objectives[64]positionX = -1422,118
Objectives[64]positionY = -640,8562
Objectives[64]positionZ = 27,49838
Objectives[64]Heading = 400
Objectives[64]Diameter = 1
Objectives[64]minimum_hight = 2
Objectives[64]maximum_hight = 10
Objectives[64]TriggerDistance = 1
Objectives[64]PlaySound = False
Objectives[64]LoseWanted = True
Objectives[64]Stop_Vehicle = False
Objectives[64]DeliverVehicleOnly = False
Objectives[64]DeliverTrailor = False
Objectives[64]DeliverTowTruck = False
Objectives[64]DeliverVehicleCargobob = False
Objectives[64]DeliverPropCargobob = False
Objectives[64]mission_ActorsCount = 2
Objectives[64]mission_Actors[0]Survive_Number = 0
Objectives[64]mission_Actors[0]Failed_Text = 
Objectives[64]mission_Actors[0]Remove_After = 0
Objectives[64]mission_Actors[0]positionX = 244,3094
Objectives[64]mission_Actors[0]positionY = 364,9805
Objectives[64]mission_Actors[0]positionZ = 105,7382
Objectives[64]mission_Actors[0]Heading = 335,0077
Objectives[64]mission_Actors[0]String_Name = s_m_m_bouncer_01
Objectives[64]mission_Actors[0]Relationship_Group = Enemy1
Objectives[64]mission_Actors[0]AddBlip = False
Objectives[64]mission_Actors[0]ShowCone = False
Objectives[64]mission_Actors[0]Invincible = False
Objectives[64]mission_Actors[0]CanFightArmedPedsWhenNotArmed = False
Objectives[64]mission_Actors[0]AlwaysFight = True
Objectives[64]mission_Actors[0]Seeing_Range = 0
Objectives[64]mission_Actors[0]Hearing_Range = 2,5
Objectives[64]mission_Actors[0]CombatMovement = Stationary
Objectives[64]mission_Actors[0]weapon = Pistol
Objectives[64]mission_Actors[0]Variation = Random
Objectives[64]mission_Actors[0]Task = 0
Objectives[64]mission_Actors[0]Task_Guard_Range = 5
Objectives[64]mission_Actors[0]Task_Stay_In_Range = True
Objectives[64]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[64]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[64]mission_Actors[0]Task_Scenario = NONE
Objectives[64]mission_Actors[1]Survive_Number = 0
Objectives[64]mission_Actors[1]Failed_Text = 
Objectives[64]mission_Actors[1]Remove_After = 0
Objectives[64]mission_Actors[1]positionX = 246,4172
Objectives[64]mission_Actors[1]positionY = 369,6786
Objectives[64]mission_Actors[1]positionZ = 105,7382
Objectives[64]mission_Actors[1]Heading = 285,003
Objectives[64]mission_Actors[1]String_Name = s_m_m_bouncer_01
Objectives[64]mission_Actors[1]Relationship_Group = Enemy1
Objectives[64]mission_Actors[1]AddBlip = False
Objectives[64]mission_Actors[1]ShowCone = False
Objectives[64]mission_Actors[1]Invincible = False
Objectives[64]mission_Actors[1]CanFightArmedPedsWhenNotArmed = True
Objectives[64]mission_Actors[1]AlwaysFight = True
Objectives[64]mission_Actors[1]Seeing_Range = 2,5
Objectives[64]mission_Actors[1]Hearing_Range = 2,5
Objectives[64]mission_Actors[1]CombatMovement = Stationary
Objectives[64]mission_Actors[1]weapon = PumpShotgun
Objectives[64]mission_Actors[1]Variation = Random
Objectives[64]mission_Actors[1]Task = 0
Objectives[64]mission_Actors[1]Task_Guard_Range = 5
Objectives[64]mission_Actors[1]Task_Stay_In_Range = True
Objectives[64]mission_Actors[1]Task_Enter_Vehicle_Seat_Position = -1
Objectives[64]mission_Actors[1]Task_Can_Exit_Vehicle = True
Objectives[64]mission_Actors[1]Task_Scenario = NONE
Objectives[64]mission_Vehicles = 0
Objectives[64]Mission_Needed_Vehicles = 0
Objectives[64]mission_PropsCount = 0
Objectives[64]mission_Pickup_Props_Count = 0
Objectives[64]ObjectiveMessages = 0

Objectives[65]Type = Teleport_Objective
Objectives[65]Text = 
Objectives[65]positionX = 242,0781
Objectives[65]positionY = 361,2191
Objectives[65]positionZ = 104,7382
Objectives[65]ObjectiveRotation = 715
Objectives[65]mission_ActorsCount = 0
Objectives[65]mission_Vehicles = 0
Objectives[65]Mission_Needed_Vehicles = 0
Objectives[65]mission_PropsCount = 0
Objectives[65]mission_Pickup_Props_Count = 0
Objectives[65]ObjectiveMessages = 0

Objectives[66]Text = Take out the ~r~security~w~.
Objectives[66]Text2 = 
Objectives[66]Type = Kill_Actors
Objectives[66]positionX = 245,045
Objectives[66]positionY = 369,6022
Objectives[66]positionZ = 104,7382
Objectives[66]KillAll1 = True
Objectives[66]KillAll2 = False
Objectives[66]Kill_Actors_Add_Blips = True
Objectives[66]Kill_Actors_Add_Markers = False
Objectives[66]DropPickups = False
Objectives[66]Droped_Pickup_Model = PICKUP_HEALTH_STANDARD
Objectives[66]mission_ActorsCount = 0
Objectives[66]mission_Vehicles = 0
Objectives[66]Mission_Needed_Vehicles = 0
Objectives[66]mission_PropsCount = 0
Objectives[66]mission_Pickup_Props_Count = 0
Objectives[66]ObjectiveMessages = 0

Objectives[67]Text = Place the ~g~packages~w~.
Objectives[67]Text2 = 
Objectives[67]Text3 = 
Objectives[67]Failed_Text = 
Objectives[67]Type = Checkpoint
Objectives[67]Checkpoint_Type = 45
Objectives[67]Reserved = 1
Objectives[67]ColorR = 255
Objectives[67]ColorG = 255
Objectives[67]ColorB = 0
Objectives[67]ColorA = 255
Objectives[67]IconColorR = 255
Objectives[67]IconColorG = 255
Objectives[67]IconColorB = 0
Objectives[67]IconColorA = 255
Objectives[67]positionX = 245,6799
Objectives[67]positionY = 371,7578
Objectives[67]positionZ = 104,7257
Objectives[67]Heading = 715
Objectives[67]Diameter = 1
Objectives[67]minimum_hight = 2
Objectives[67]maximum_hight = 10
Objectives[67]TriggerDistance = 1
Objectives[67]PlaySound = False
Objectives[67]LoseWanted = True
Objectives[67]Stop_Vehicle = False
Objectives[67]DeliverVehicleOnly = False
Objectives[67]DeliverTrailor = False
Objectives[67]DeliverTowTruck = False
Objectives[67]DeliverVehicleCargobob = False
Objectives[67]DeliverPropCargobob = False
Objectives[67]mission_ActorsCount = 0
Objectives[67]mission_Vehicles = 0
Objectives[67]Mission_Needed_Vehicles = 0
Objectives[67]mission_PropsCount = 0
Objectives[67]mission_Pickup_Props_Count = 0
Objectives[67]ObjectiveMessages = 0

Objectives[68]Type = Cutscenes_Objective
Objectives[68]Text = 
Objectives[68]positionX = 244,5045
Objectives[68]positionY = 367,1891
Objectives[68]positionZ = 105,6132
Objectives[68]Cutscenes_Time = 0
Objectives[68]Cutscenes_Trans_Time = 0
Objectives[68]Cutscenes_FOV = 40
Objectives[68]Cutscenes_Shake = Hand
Objectives[68]Cutscenes_Amplitude = 0,1
Objectives[68]Cutscenes_FadeOut = False
Objectives[68]Cutscenes_FadeIn = False
Objectives[68]Cutscenes_End = False
Objectives[68]Cutscenes_Point_At_Position = True
Objectives[68]Cutscenes_Point_At_Player = False
Objectives[68]Cutscenes_Point_At_Actor = False
Objectives[68]Cutscenes_Point_At_Vehicle = False
Objectives[68]Cutscenes_Follow_Player = False
Objectives[68]Cutscenes_Follow_Actor = False
Objectives[68]Cutscenes_Follow_Vehicle = False
Objectives[68]Cutscenes_Follow_Distancee = 1
Objectives[68]Cutscenes_Follow_Hieght = 0
Objectives[68]Cutscenes_Follow_Angle = 200
Objectives[68]mission_ActorsCount = 0
Objectives[68]mission_Vehicles = 0
Objectives[68]Mission_Needed_Vehicles = 0
Objectives[68]mission_PropsCount = 0
Objectives[68]mission_Pickup_Props_Count = 0
Objectives[68]ObjectiveMessages = 0

Objectives[69]Type = Set_Player_Actor_Objective
Objectives[69]Text = 
Objectives[69]positionX = 244,4932
Objectives[69]positionY = 367,0729
Objectives[69]positionZ = 104,7382
Objectives[69]SetPlayerActor_Use_Player = True
Objectives[69]SetPlayerActor_Player_Controllable = False
Objectives[69]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[69]SetPlayerActor_Use_Actor = False
Objectives[69]SetPlayerActor_RelationshipGroup_Change = False
Objectives[69]SetPlayerActor_RelationshipGroup = Neutral
Objectives[69]SetPlayerActor_Invincible_Change = False
Objectives[69]SetPlayerActor_Invincible = False
Objectives[69]SetPlayerActor_NewTask = True
Objectives[69]Int_Task = 3
Objectives[69]Task_Repeat = False
Objectives[69]Task_Timeout = False
Objectives[69]Task_Guard_Range = 10
Objectives[69]Task_Stay_In_Range = True
Objectives[69]Task_Wander_Range = 10
Objectives[69]Task_Scenario = CODE_HUMAN_MEDIC_KNEEL
Objectives[69]Task_TalkingAnimation = mic_chatter
Objectives[69]Task_Time = 1
Objectives[69]mission_ActorsCount = 0
Objectives[69]mission_Vehicles = 0
Objectives[69]Mission_Needed_Vehicles = 0
Objectives[69]mission_PropsCount = 0
Objectives[69]mission_Pickup_Props_Count = 0
Objectives[69]ObjectiveMessages = 0

Objectives[70]Text = 
Objectives[70]Type = Timeout_Objective
Objectives[70]positionX = 244,4932
Objectives[70]positionY = 367,0729
Objectives[70]positionZ = 104,7382
Objectives[70]Timeout_Min = 0
Objectives[70]Timeout_Sec = 3
Objectives[70]mission_ActorsCount = 0
Objectives[70]mission_Vehicles = 0
Objectives[70]Mission_Needed_Vehicles = 0
Objectives[70]mission_PropsCount = 0
Objectives[70]mission_Pickup_Props_Count = 0
Objectives[70]ObjectiveMessages = 0

Objectives[71]Type = Set_Player_Actor_Objective
Objectives[71]Text = 
Objectives[71]positionX = 242,8311
Objectives[71]positionY = 365,0296
Objectives[71]positionZ = 104,7382
Objectives[71]SetPlayerActor_Use_Player = True
Objectives[71]SetPlayerActor_Player_Controllable = True
Objectives[71]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[71]SetPlayerActor_Use_Actor = False
Objectives[71]SetPlayerActor_RelationshipGroup_Change = False
Objectives[71]SetPlayerActor_RelationshipGroup = Neutral
Objectives[71]SetPlayerActor_Invincible_Change = False
Objectives[71]SetPlayerActor_Invincible = False
Objectives[71]SetPlayerActor_NewTask = False
Objectives[71]Int_Task = 0
Objectives[71]Task_Repeat = False
Objectives[71]Task_Timeout = False
Objectives[71]Task_Guard_Range = 10
Objectives[71]Task_Stay_In_Range = True
Objectives[71]Task_Wander_Range = 10
Objectives[71]Task_Scenario = NONE
Objectives[71]Task_TalkingAnimation = mic_chatter
Objectives[71]Task_Time = 1
Objectives[71]mission_ActorsCount = 0
Objectives[71]mission_Vehicles = 0
Objectives[71]Mission_Needed_Vehicles = 0
Objectives[71]mission_PropsCount = 0
Objectives[71]mission_Pickup_Props_Count = 0
Objectives[71]ObjectiveMessages = 0

Objectives[72]Type = Cutscenes_Objective
Objectives[72]Text = 
Objectives[72]positionX = 242,2799
Objectives[72]positionY = 364,1074
Objectives[72]positionZ = 105,6132
Objectives[72]Cutscenes_Time = 0
Objectives[72]Cutscenes_Trans_Time = 0
Objectives[72]Cutscenes_FOV = 30
Objectives[72]Cutscenes_Shake = Hand
Objectives[72]Cutscenes_Amplitude = 0
Objectives[72]Cutscenes_FadeOut = False
Objectives[72]Cutscenes_FadeIn = False
Objectives[72]Cutscenes_End = True
Objectives[72]Cutscenes_Point_At_Position = False
Objectives[72]Cutscenes_Point_At_Player = False
Objectives[72]Cutscenes_Point_At_Actor = False
Objectives[72]Cutscenes_Point_At_Vehicle = False
Objectives[72]Cutscenes_Follow_Player = False
Objectives[72]Cutscenes_Follow_Actor = False
Objectives[72]Cutscenes_Follow_Vehicle = False
Objectives[72]Cutscenes_Follow_Distancee = 10
Objectives[72]Cutscenes_Follow_Hieght = 1
Objectives[72]Cutscenes_Follow_Angle = 0
Objectives[72]mission_ActorsCount = 0
Objectives[72]mission_Vehicles = 0
Objectives[72]Mission_Needed_Vehicles = 0
Objectives[72]mission_PropsCount = 3
Objectives[72]mission_Props[0]Model = sm_prop_smug_crate_01a
Objectives[72]mission_Props[0]PlaceOnGround = False
Objectives[72]mission_Props[0]FreesePosition = False
Objectives[72]mission_Props[0]positionX = -1419,379
Objectives[72]mission_Props[0]positionY = -641,7723
Objectives[72]mission_Props[0]positionZ = 27,67323
Objectives[72]mission_Props[0]rotationX = 0
Objectives[72]mission_Props[0]rotationY = 0
Objectives[72]mission_Props[0]rotationZ = -65,00001
Objectives[72]mission_Props[1]Model = prop_box_wood02a_mws
Objectives[72]mission_Props[1]PlaceOnGround = False
Objectives[72]mission_Props[1]FreesePosition = False
Objectives[72]mission_Props[1]positionX = -1420,161
Objectives[72]mission_Props[1]positionY = -640,0276
Objectives[72]mission_Props[1]positionZ = 27,67326
Objectives[72]mission_Props[1]rotationX = 0
Objectives[72]mission_Props[1]rotationY = 0
Objectives[72]mission_Props[1]rotationZ = -65,00001
Objectives[72]mission_Props[2]Model = prop_box_wood02a_mws
Objectives[72]mission_Props[2]PlaceOnGround = False
Objectives[72]mission_Props[2]FreesePosition = False
Objectives[72]mission_Props[2]positionX = -1420,161
Objectives[72]mission_Props[2]positionY = -640,0276
Objectives[72]mission_Props[2]positionZ = 27,67326
Objectives[72]mission_Props[2]rotationX = 0
Objectives[72]mission_Props[2]rotationY = 0
Objectives[72]mission_Props[2]rotationZ = -65,00001
Objectives[72]mission_Pickup_Props_Count = 0
Objectives[72]ObjectiveMessages = 0

Objectives[73]Text = Leave the ~y~building~w~.
Objectives[73]Text2 = 
Objectives[73]Text3 = 
Objectives[73]Failed_Text = 
Objectives[73]Type = Checkpoint
Objectives[73]Checkpoint_Type = 45
Objectives[73]Reserved = 1
Objectives[73]ColorR = 255
Objectives[73]ColorG = 255
Objectives[73]ColorB = 0
Objectives[73]ColorA = 255
Objectives[73]IconColorR = 255
Objectives[73]IconColorG = 255
Objectives[73]IconColorB = 0
Objectives[73]IconColorA = 255
Objectives[73]positionX = 242,0246
Objectives[73]positionY = 361,412
Objectives[73]positionZ = 104,7257
Objectives[73]Heading = 700
Objectives[73]Diameter = 1
Objectives[73]minimum_hight = 2
Objectives[73]maximum_hight = 10
Objectives[73]TriggerDistance = 1
Objectives[73]PlaySound = False
Objectives[73]LoseWanted = True
Objectives[73]Stop_Vehicle = False
Objectives[73]DeliverVehicleOnly = False
Objectives[73]DeliverTrailor = False
Objectives[73]DeliverTowTruck = False
Objectives[73]DeliverVehicleCargobob = False
Objectives[73]DeliverPropCargobob = False
Objectives[73]mission_ActorsCount = 0
Objectives[73]mission_Vehicles = 2
Objectives[73]mission_Vehicles[0]positionX = -1420,907
Objectives[73]mission_Vehicles[0]positionY = -643,8972
Objectives[73]mission_Vehicles[0]positionZ = 28,49597
Objectives[73]mission_Vehicles[0]Heading = 94,99947
Objectives[73]mission_Vehicles[0]Name = Blista
Objectives[73]mission_Vehicles[0]Model = blista
Objectives[73]mission_Vehicles[0]PrimaryColor = MetallicBistonBrown
Objectives[73]mission_Vehicles[0]SecondaryColor = PureWhite
Objectives[73]mission_Vehicles[0]PearlescentColor = MetallicBlack
Objectives[73]mission_Vehicles[0]HasPearlescent = False
Objectives[73]mission_Vehicles[0]Livery = 0
Objectives[73]mission_Vehicles[0]DirtLevel = 0
Objectives[73]mission_Vehicles[0]LockedForPlayer = False
Objectives[73]mission_Vehicles[0]Locked = False
Objectives[73]mission_Vehicles[0]Alarm = False
Objectives[73]mission_Vehicles[0]HotWired = False
Objectives[73]mission_Vehicles[0]Invincible = False
Objectives[73]mission_Vehicles[0]SetZeroMaxSpeed = False
Objectives[73]mission_Vehicles[0]Remove_After = 0
Objectives[73]mission_Vehicles[0]Survive_Number = 0
Objectives[73]mission_Vehicles[0]Failed_Text = 
Objectives[73]mission_Vehicles[1]positionX = -1409,851
Objectives[73]mission_Vehicles[1]positionY = -637,6666
Objectives[73]mission_Vehicles[1]positionZ = 28,0614
Objectives[73]mission_Vehicles[1]Heading = 185,0738
Objectives[73]mission_Vehicles[1]Name = Zion
Objectives[73]mission_Vehicles[1]Model = zion
Objectives[73]mission_Vehicles[1]PrimaryColor = MetallicBistonBrown
Objectives[73]mission_Vehicles[1]SecondaryColor = PureWhite
Objectives[73]mission_Vehicles[1]PearlescentColor = MetallicBlack
Objectives[73]mission_Vehicles[1]HasPearlescent = False
Objectives[73]mission_Vehicles[1]Livery = 0
Objectives[73]mission_Vehicles[1]DirtLevel = 0
Objectives[73]mission_Vehicles[1]LockedForPlayer = False
Objectives[73]mission_Vehicles[1]Locked = False
Objectives[73]mission_Vehicles[1]Alarm = False
Objectives[73]mission_Vehicles[1]HotWired = False
Objectives[73]mission_Vehicles[1]Invincible = False
Objectives[73]mission_Vehicles[1]SetZeroMaxSpeed = False
Objectives[73]mission_Vehicles[1]Remove_After = 0
Objectives[73]mission_Vehicles[1]Survive_Number = 0
Objectives[73]mission_Vehicles[1]Failed_Text = 
Objectives[73]Mission_Needed_Vehicles = 0
Objectives[73]mission_PropsCount = 2
Objectives[73]mission_Props[0]Model = sm_prop_smug_crate_01a
Objectives[73]mission_Props[0]PlaceOnGround = False
Objectives[73]mission_Props[0]FreesePosition = False
Objectives[73]mission_Props[0]positionX = -1416,664
Objectives[73]mission_Props[0]positionY = -645,7303
Objectives[73]mission_Props[0]positionZ = 27,67323
Objectives[73]mission_Props[0]rotationX = 0
Objectives[73]mission_Props[0]rotationY = 0
Objectives[73]mission_Props[0]rotationZ = 12,5
Objectives[73]mission_Props[1]Model = sm_prop_smug_crate_01a
Objectives[73]mission_Props[1]PlaceOnGround = False
Objectives[73]mission_Props[1]FreesePosition = False
Objectives[73]mission_Props[1]positionX = -1426,62
Objectives[73]mission_Props[1]positionY = -652,7143
Objectives[73]mission_Props[1]positionZ = 27,67323
Objectives[73]mission_Props[1]rotationX = 0
Objectives[73]mission_Props[1]rotationY = 0
Objectives[73]mission_Props[1]rotationZ = -17,5
Objectives[73]mission_Pickup_Props_Count = 2
Objectives[73]mission_Pickup_Props[0]Model = PICKUP_HEALTH_STANDARD
Objectives[73]mission_Pickup_Props[0]Value = 1
Objectives[73]mission_Pickup_Props[0]positionX = -1420,266
Objectives[73]mission_Pickup_Props[0]positionY = -642,5766
Objectives[73]mission_Pickup_Props[0]positionZ = 28,17338
Objectives[73]mission_Pickup_Props[0]rotationX = 0
Objectives[73]mission_Pickup_Props[0]rotationY = 0
Objectives[73]mission_Pickup_Props[0]rotationZ = -175
Objectives[73]mission_Pickup_Props[1]Model = PICKUP_ARMOUR_STANDARD
Objectives[73]mission_Pickup_Props[1]Value = 1
Objectives[73]mission_Pickup_Props[1]positionX = -1420,573
Objectives[73]mission_Pickup_Props[1]positionY = -642,5392
Objectives[73]mission_Pickup_Props[1]positionZ = 28,17338
Objectives[73]mission_Pickup_Props[1]rotationX = 0
Objectives[73]mission_Pickup_Props[1]rotationY = 0
Objectives[73]mission_Pickup_Props[1]rotationZ = -175
Objectives[73]ObjectiveMessages = 0

Objectives[74]Type = Teleport_Objective
Objectives[74]Text = 
Objectives[74]positionX = -1421,927
Objectives[74]positionY = -641,2581
Objectives[74]positionZ = 27,67338
Objectives[74]ObjectiveRotation = 210
Objectives[74]mission_ActorsCount = 4
Objectives[74]mission_Actors[0]Survive_Number = 0
Objectives[74]mission_Actors[0]Failed_Text = 
Objectives[74]mission_Actors[0]Remove_After = 0
Objectives[74]mission_Actors[0]positionX = -1427,336
Objectives[74]mission_Actors[0]positionY = -653,702
Objectives[74]mission_Actors[0]positionZ = 28,67338
Objectives[74]mission_Actors[0]Heading = 0,002951357
Objectives[74]mission_Actors[0]String_Name = s_m_y_doorman_01
Objectives[74]mission_Actors[0]Relationship_Group = Enemy2
Objectives[74]mission_Actors[0]AddBlip = False
Objectives[74]mission_Actors[0]ShowCone = False
Objectives[74]mission_Actors[0]Invincible = False
Objectives[74]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[74]mission_Actors[0]AlwaysFight = True
Objectives[74]mission_Actors[0]Seeing_Range = 5
Objectives[74]mission_Actors[0]Hearing_Range = 10
Objectives[74]mission_Actors[0]CombatMovement = Defensive
Objectives[74]mission_Actors[0]weapon = Pistol
Objectives[74]mission_Actors[0]Variation = Random
Objectives[74]mission_Actors[0]Task = 0
Objectives[74]mission_Actors[0]Task_Guard_Range = 5
Objectives[74]mission_Actors[0]Task_Stay_In_Range = True
Objectives[74]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[74]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[74]mission_Actors[0]Task_Scenario = NONE
Objectives[74]mission_Actors[1]Survive_Number = 0
Objectives[74]mission_Actors[1]Failed_Text = 
Objectives[74]mission_Actors[1]Remove_After = 0
Objectives[74]mission_Actors[1]positionX = -1421,954
Objectives[74]mission_Actors[1]positionY = -654,9998
Objectives[74]mission_Actors[1]positionZ = 28,67338
Objectives[74]mission_Actors[1]Heading = 15,00308
Objectives[74]mission_Actors[1]String_Name = s_m_m_bouncer_01
Objectives[74]mission_Actors[1]Relationship_Group = Enemy2
Objectives[74]mission_Actors[1]AddBlip = False
Objectives[74]mission_Actors[1]ShowCone = False
Objectives[74]mission_Actors[1]Invincible = False
Objectives[74]mission_Actors[1]CanFightArmedPedsWhenNotArmed = True
Objectives[74]mission_Actors[1]AlwaysFight = True
Objectives[74]mission_Actors[1]Seeing_Range = 30
Objectives[74]mission_Actors[1]Hearing_Range = 30
Objectives[74]mission_Actors[1]CombatMovement = Defensive
Objectives[74]mission_Actors[1]weapon = Pistol
Objectives[74]mission_Actors[1]Variation = Random
Objectives[74]mission_Actors[1]Task = 0
Objectives[74]mission_Actors[1]Task_Guard_Range = 5
Objectives[74]mission_Actors[1]Task_Stay_In_Range = True
Objectives[74]mission_Actors[1]Task_Enter_Vehicle_Seat_Position = -1
Objectives[74]mission_Actors[1]Task_Can_Exit_Vehicle = True
Objectives[74]mission_Actors[1]Task_Scenario = NONE
Objectives[74]mission_Actors[2]Survive_Number = 0
Objectives[74]mission_Actors[2]Failed_Text = 
Objectives[74]mission_Actors[2]Remove_After = 0
Objectives[74]mission_Actors[2]positionX = -1408,273
Objectives[74]mission_Actors[2]positionY = -638,8939
Objectives[74]mission_Actors[2]positionZ = 28,67338
Objectives[74]mission_Actors[2]Heading = 85,00299
Objectives[74]mission_Actors[2]String_Name = s_m_m_bouncer_01
Objectives[74]mission_Actors[2]Relationship_Group = Enemy2
Objectives[74]mission_Actors[2]AddBlip = False
Objectives[74]mission_Actors[2]ShowCone = False
Objectives[74]mission_Actors[2]Invincible = False
Objectives[74]mission_Actors[2]CanFightArmedPedsWhenNotArmed = True
Objectives[74]mission_Actors[2]AlwaysFight = True
Objectives[74]mission_Actors[2]Seeing_Range = 5
Objectives[74]mission_Actors[2]Hearing_Range = 10
Objectives[74]mission_Actors[2]CombatMovement = Stationary
Objectives[74]mission_Actors[2]weapon = MachinePistol
Objectives[74]mission_Actors[2]Variation = Random
Objectives[74]mission_Actors[2]Task = 0
Objectives[74]mission_Actors[2]Task_Guard_Range = 5
Objectives[74]mission_Actors[2]Task_Stay_In_Range = True
Objectives[74]mission_Actors[2]Task_Enter_Vehicle_Seat_Position = -1
Objectives[74]mission_Actors[2]Task_Can_Exit_Vehicle = True
Objectives[74]mission_Actors[2]Task_Scenario = NONE
Objectives[74]mission_Actors[3]Survive_Number = 0
Objectives[74]mission_Actors[3]Failed_Text = 
Objectives[74]mission_Actors[3]Remove_After = 0
Objectives[74]mission_Actors[3]positionX = -1412,662
Objectives[74]mission_Actors[3]positionY = -648,1802
Objectives[74]mission_Actors[3]positionZ = 28,67338
Objectives[74]mission_Actors[3]Heading = 85,00299
Objectives[74]mission_Actors[3]String_Name = s_m_m_bouncer_01
Objectives[74]mission_Actors[3]Relationship_Group = Enemy2
Objectives[74]mission_Actors[3]AddBlip = False
Objectives[74]mission_Actors[3]ShowCone = False
Objectives[74]mission_Actors[3]Invincible = False
Objectives[74]mission_Actors[3]CanFightArmedPedsWhenNotArmed = True
Objectives[74]mission_Actors[3]AlwaysFight = True
Objectives[74]mission_Actors[3]Seeing_Range = 30
Objectives[74]mission_Actors[3]Hearing_Range = 30
Objectives[74]mission_Actors[3]CombatMovement = Offensive
Objectives[74]mission_Actors[3]weapon = Pistol
Objectives[74]mission_Actors[3]Variation = Random
Objectives[74]mission_Actors[3]Task = 0
Objectives[74]mission_Actors[3]Task_Guard_Range = 5
Objectives[74]mission_Actors[3]Task_Stay_In_Range = True
Objectives[74]mission_Actors[3]Task_Enter_Vehicle_Seat_Position = -1
Objectives[74]mission_Actors[3]Task_Can_Exit_Vehicle = True
Objectives[74]mission_Actors[3]Task_Scenario = NONE
Objectives[74]mission_Vehicles = 0
Objectives[74]Mission_Needed_Vehicles = 0
Objectives[74]mission_PropsCount = 0
Objectives[74]mission_Pickup_Props_Count = 0
Objectives[74]ObjectiveMessages = 0

Objectives[75]Text = ~d~Daniel~w~: Shit!
Objectives[75]Type = Timeout_Objective
Objectives[75]positionX = -1412,269
Objectives[75]positionY = -644,1628
Objectives[75]positionZ = 27,67338
Objectives[75]Timeout_Min = 0
Objectives[75]Timeout_Sec = 3
Objectives[75]mission_ActorsCount = 0
Objectives[75]mission_Vehicles = 0
Objectives[75]Mission_Needed_Vehicles = 0
Objectives[75]mission_PropsCount = 0
Objectives[75]mission_Pickup_Props_Count = 0
Objectives[75]ObjectiveMessages = 0

Objectives[76]Text = Take out the ~r~security~w~.
Objectives[76]Text2 = 
Objectives[76]Type = Kill_Actors
Objectives[76]positionX = -1412,358
Objectives[76]positionY = -643,4695
Objectives[76]positionZ = 27,67338
Objectives[76]KillAll1 = False
Objectives[76]KillAll2 = True
Objectives[76]Kill_Actors_Add_Blips = True
Objectives[76]Kill_Actors_Add_Markers = False
Objectives[76]DropPickups = False
Objectives[76]Droped_Pickup_Model = PICKUP_HEALTH_STANDARD
Objectives[76]mission_ActorsCount = 0
Objectives[76]mission_Vehicles = 0
Objectives[76]Mission_Needed_Vehicles = 0
Objectives[76]mission_PropsCount = 0
Objectives[76]mission_Pickup_Props_Count = 0
Objectives[76]ObjectiveMessages = 0

Objectives[77]Text = 
Objectives[77]Type = Timeout_Objective
Objectives[77]positionX = -1407,935
Objectives[77]positionY = -642,3298
Objectives[77]positionZ = 27,67338
Objectives[77]Timeout_Min = 0
Objectives[77]Timeout_Sec = 3
Objectives[77]mission_ActorsCount = 0
Objectives[77]mission_Vehicles = 0
Objectives[77]Mission_Needed_Vehicles = 0
Objectives[77]mission_PropsCount = 0
Objectives[77]mission_Pickup_Props_Count = 0
Objectives[77]ObjectiveMessages = 2
Objectives[77]ObjectiveMessages[0]positionX = -1406,105
Objectives[77]ObjectiveMessages[0]positionY = -643,3798
Objectives[77]ObjectiveMessages[0]positionZ = 27,67338
Objectives[77]ObjectiveMessages[0]Message = Man, these packages that you left there, that's acid these bitches faces will be melted in a few minutes. Good job.
Objectives[77]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[77]ObjectiveMessages[0]Sender = Norm
Objectives[77]ObjectiveMessages[0]Subject = Well done.
Objectives[77]ObjectiveMessages[0]MessageColor = White
Objectives[77]ObjectiveMessages[0]PlayFromStart = True
Objectives[77]ObjectiveMessages[0]Delay = False
Objectives[77]ObjectiveMessages[0]DelayTime = 0
Objectives[77]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[77]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[77]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[77]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[77]ObjectiveMessages[0]TypeSubtitle = False
Objectives[77]ObjectiveMessages[0]TypeTextMesage = True
Objectives[77]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[77]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[77]ObjectiveMessages[1]positionX = -1406,359
Objectives[77]ObjectiveMessages[1]positionY = -641,3901
Objectives[77]ObjectiveMessages[1]positionZ = 27,67338
Objectives[77]ObjectiveMessages[1]Message = Also, do something with the van destroy it so there's nothing suspicious.
Objectives[77]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[77]ObjectiveMessages[1]Sender = Norm
Objectives[77]ObjectiveMessages[1]Subject = Info
Objectives[77]ObjectiveMessages[1]MessageColor = White
Objectives[77]ObjectiveMessages[1]PlayFromStart = True
Objectives[77]ObjectiveMessages[1]Delay = False
Objectives[77]ObjectiveMessages[1]DelayTime = 0
Objectives[77]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[77]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[77]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[77]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[77]ObjectiveMessages[1]TypeSubtitle = False
Objectives[77]ObjectiveMessages[1]TypeTextMesage = True
Objectives[77]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[77]ObjectiveMessages[1]PhoneMessageDisplayTime = 15

Objectives[78]Type = Mission_Settings_Objective
Objectives[78]positionX = -1403,338
Objectives[78]positionY = -638,598
Objectives[78]positionZ = 27,67338
Objectives[78]MissionSettings_TimesOfDay = Current
Objectives[78]MissionSettings_Weather = Current
Objectives[78]MissionSettings_WantedLevel = 3
Objectives[78]MissionSettings_SetWantedLevelNow = 3
Objectives[78]MissionSettings_StartNightvision = False
Objectives[78]MissionSettings_StopNightvision = False
Objectives[78]MissionSettings_StartSeethrough = False
Objectives[78]MissionSettings_StopSeethrough = False
Objectives[78]MissionSettings_StartMusic = False
Objectives[78]MissionSettings_StopMusic = False
Objectives[78]MissionSettings_Music = AH3B_BURNTOUT_RT
Objectives[78]mission_ActorsCount = 0
Objectives[78]mission_Vehicles = 0
Objectives[78]Mission_Needed_Vehicles = 0
Objectives[78]mission_PropsCount = 0
Objectives[78]mission_Pickup_Props_Count = 0
Objectives[78]ObjectiveMessages = 0

Objectives[79]Text = ~d~Daniel~w~: Oh shit... Police is onto me!
Objectives[79]Type = Timeout_Objective
Objectives[79]positionX = -1406,34
Objectives[79]positionY = -639,4663
Objectives[79]positionZ = 27,67338
Objectives[79]Timeout_Min = 0
Objectives[79]Timeout_Sec = 3
Objectives[79]mission_ActorsCount = 0
Objectives[79]mission_Vehicles = 0
Objectives[79]Mission_Needed_Vehicles = 0
Objectives[79]mission_PropsCount = 0
Objectives[79]mission_Pickup_Props_Count = 0
Objectives[79]ObjectiveMessages = 0

Objectives[80]Text = Get rid of the ~r~van~w~, before this lose the cops.
Objectives[80]Type = Destroy_Vehicle
Objectives[80]positionX = 159,9601
Objectives[80]positionY = 6452,118
Objectives[80]positionZ = 30,31256
Objectives[80]mission_ActorsCount = 0
Objectives[80]mission_Vehicles = 0
Objectives[80]Mission_Needed_Vehicles = 0
Objectives[80]mission_PropsCount = 0
Objectives[80]mission_Pickup_Props_Count = 0
Objectives[80]ObjectiveMessages = 0

Objectives[81]Text = Leave the ~y~area~w~.
Objectives[81]Type = Leave_Area
Objectives[81]positionX = -1435,054
Objectives[81]positionY = -658,1064
Objectives[81]positionZ = 27,67338
Objectives[81]Leave_Area_Distance = 150
Objectives[81]Leave_Area_Use_Objective_Position = False
Objectives[81]mission_ActorsCount = 0
Objectives[81]mission_Vehicles = 0
Objectives[81]Mission_Needed_Vehicles = 0
Objectives[81]mission_PropsCount = 0
Objectives[81]mission_Pickup_Props_Count = 0
Objectives[81]ObjectiveMessages = 0

